Small Questions about CF
- MuG3N
- Thread is marked as Resolved.
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yes you have a dirty mind
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You probably aren't the only one either.
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I have another question. (In fact I think I'll just make this a "small questions" thread if that's OK.)
In the Canis Sector, what are these "Sensor Echos"? They're kind of ominous... They have no weapons or shields, they're completely invisible ,and I can only hear them coming out of the trade lanes... and these systems were supposed to have been abandoned.
Illuminati in in CF 2.0 confirmed???
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They actually were meant to be part of a small side story which in the end was dropped due to the lack of time.
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They actually were meant to be part of a small side story which in the end was dropped due to the lack of time.
Oh? What was supposed to happen? You have me very curious now...
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since its not going to happen anymore it doesnt really make sense to publish any details
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since its not going to happen anymore it doesnt really make sense to publish any details
Oh okay...
If I made up an interesting explanation for them would you consider adding it to the wiki?
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why adding something that is not even in the mod and actually dont even fit into the story anymore?
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What you mean they're not in the mod? I see them on my radar everywhere in canis sector....
If I made up an explanation it wouldn't be completely random of course, it would make sense to the story. Then, maybe they don't get a whole side story, but at least they're not completely unexplained.
I already have a few ideas...
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Look, they no longer really have any significance in the mod and are now just there just for show mostly. The mod no longer has really any significant use of them.
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mug3n's idea is interesting. OP-R8R wrote once, that we have the possibility to write side stories and if they are good enough, well, maybe they find a way into the mod. as far as i know, there are 2 of such side stories active (personally i found just 1). and those stories have no direct effect on the campaign. but, maybe this is just an idea of OP for one far day in the future, dunno ...
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I'm just trying to make an interesting reason why they're there. Their story got cancelled, so now there's no real explanation for them... may as well make one for the wiki so curious people like me can be satisfied.
One idea I have is maybe they are an old defense mechanism left in canis the by DK to scare off any intruders from their old colonies and/or stations, much like the Ancient's drones, the difference being the Drones use physical force, where as the Sensor Echos are using psychological warfare to generate a creepy atmosphere. Then if you're brave enough to go somewhere the DK really don't want you to go (such as the Kavash Arc) then the Nomads take over from there.
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Tl;dr: it's a several systems wide radar jammer. I like the idea
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and those stories have no direct effect on the campaign.
one of those side stories got me enough funds for a completely new ship plus end game equipment