SL-Reborn - previews

There are 129 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • nothing alon i just needed someone to destroy



    hmmm i


    think wavy is still in my celler


    i wonder if timmy fed him


    [SIZE=4][mechs mind says [all hail bunny :D ][/SIZE]


    (\__/)
    (='.'=) This is Bunny. Copy and paste bunny into your
    (" )_(" ) signature to help him gain world domination



    0
    /\
    II
    this is little moe help him do a military coup against bunny and take over his empire by posting him in ur pic

  • Op,I have some new questions.


    When i first played FL i was hooked at that game


    in a second because it reminds me to the old ELITE ( on my amstrad !). Later i had the


    chance to find StarLancer but i did not enjoy it maybe because of the military structure of


    the gameplay ( and the joystick ! )


    If i remember your ship was in funtion of your


    progression in the military top. The choise was very limited and upgrades or transfer of


    weapons where not possible. Right ?


    What are you proposing in SL-R ?


    - same


    ships with some ajustements but with standard weapons and no swapping of weapons ? ( except


    missiles ) [ i think i read that in 1 of your post ! )


    - we have no choice of the


    ship ( nor armement ) we will use, except those forecast by promotion ?


    - how about


    the ranking, the missions, the rewards, the extra equipement ( if any ) ?


    - shall we


    be organized in military units, squadrons with leaders etc ... ? and what about


    freelancers ( if any ), what will be their role in the conflict ?


    - how to gain


    controle over a zone if no pvp ?


    - what to compensate the presence of ion cannons


    on
    one side ?


    - shall the importance of the missiles not be to great and spoil


    the fun of the fights ?


    - who will decide about the missions, with who, where and


    WHEN ! ?


    - what shall be the influence of the AI in SL-R ? ... only for ennemy ships


    ( npc) , .... for some missions ... for some unexpected events ?


    - how are you


    planning to equilibrate the number of players on each side if one side has to much


    inscriptions ?


    - what is for you the minimum of ppl needed to play SL-R at the start


    ? ... and on daily bases ?


    A very concerned Freelancer ! :D

  • *Still reading what NewPol writed and


    saying*
    DITO

    I've been here since Crossfire 1.5 - 2005.
    Good times.
    Maybe it's time to come back?


  • yes thats how it was


    planned
    weapons are fixed mounted - only missile launchers can be


    bought



    Quote

    - we have no choice of the ship ( nor armement ) we will use,


    except those forecast by promotion ?


    you start with a simple shuttle and


    do missions until you have enough money for a small fighter
    better fighters will be damn


    expensive and hard to buy this way


    Quote

    - how about the ranking, the missions, the


    rewards, the extra equipement ( if any ) ?


    missions can be done to make


    money... not much... its also possible trade or loot asteroids
    most money can be done by


    destroying presetted targets


    Quote

    - shall we be organized in military units,


    squadrons with leaders etc ... ? and what about freelancers ( if any ), what will be their


    role in the conflict ?


    clans will be organized in a military way...


    freelancers are volunteers that will assist the clans with their attacks or support them


    behind the lines


    Quote

    - how to gain controle over a zone if no pvp ?




    ive never said something about taking control
    i said about destroying objects


    (stations or sattelites) to get special equipment or money


    Quote

    - what to


    compensate the presence of ion cannons on
    one side ?


    there was a


    station of alliance rogues in SL - it also had an ion cannon


    Quote

    - shall the


    importance of the missiles not be to great and spoil the fun of the fights ?




    missiles wont be too important in pvps... they are more important for missions or


    destroying enemy bases


    Quote

    - who will decide about the missions, with who, where


    and WHEN ! ?


    dunno i expect that ppl will organize in groups automatically


    ... do the attacks and share the profits


    Quote

    - what shall be the influence of the


    AI in SL-R ? ... only for ennemy ships ( npc) , .... for some missions ... for some


    unexpected events ?


    mainly transports, battleships, missions and a few


    fighters guarding special points


    Quote

    - how are you planning to equilibrate the


    number of players on each side if one side has to much inscriptions ?




    dunno yet... but coz of the fact that i only let choosen ppl to the server it should


    be possible to control this


    Quote

    - what is for you the minimum of ppl needed to


    play SL-R at the start ? ... and on daily bases ?


    2 ^^

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • op, didnt u say there will be no trading in sl-r??




    to the


    password-thing:


    does it matter when i played on other server before i started playing


    cf or when i tested other mods while playing cf?
    and will only swat members be allowed to


    join?

    My Homepage




    [7] [7] [7] [7] [7] [7] [7]



    (\__/)
    (='.'=) This is Bunny. Copy and paste bunny into your
    (" )_(" ) signature to help him gain world domination.


  • op i think i said it


    earlyer but here it is again


    any sp?


    [SIZE=4][mechs mind says [all hail bunny :D ][/SIZE]


    (\__/)
    (='.'=) This is Bunny. Copy and paste bunny into your
    (" )_(" ) signature to help him gain world domination



    0
    /\
    II
    this is little moe help him do a military coup against bunny and take over his empire by posting him in ur pic

  • I was reading one of


    the earlier pages about this game..it dealing with the warp buoies and stuff..


    I have


    a question. It is mentioned that this will be a much larger mod then CF. CF took me 5hrs to


    downLoad. Some of us are simply not hooked up to cable and use dial up...(at the moment)


    Doh! Would here possibly be a way we could have a disc sent with the mod burned on it


    provided we were willing to pay the cost of doing so?


    This might mean i have to wait


    a few days for it to arrive, however i wont have my phone tied up for 12hrs trying to


    download the mod. This is just a request to see how the idea would fly. This consept looks


    really good and i like it. My only consern ...(for myself) is if i will have time to devote


    to both CF or SL/R or Both. Each will be a supurb game to play. OP does good work and is a


    master a game codeing i can see. Have u thought of creating your own game and just making


    money?...lol. Your skills appear to be of such quality that you would be good at it. Hats


    off to OP. Well im off to the races..or trade lanes i should say.


    talk to yas


    soon.


    PiA_Chasman

    Hey Guys..I got this Xeno on the ru..*zzzt*..:End Transmission: :P


    !!Danger!! Volitale Gasses Detected!!....DUDE!!! At Proxima I said "LEAVE THE CHILLI ALONE!!!"


    (\__/)
    (='.'=) This is Bunny. Copy and paste bunny into your
    (" )_(" ) signature to help him gain world domination.

  • ill try to contact argh to help him to find out how to create planets in the original


    way... this will reduce the size of SL-R and will make the planets look more


    detailed


    im not sure if we can make it but ill try the best to find out what the prob


    is

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Speaking about planets, are you going to make them super big like the


    one in Altair?


    The thing that always irritated me was that your a tiny speck on the


    planet however in space you'd look like a meteor to those below.

  • I mentioned it before, but if OP will create(If it


    is at all possible) a Gas Giaint in it's [SIZE=4]REALL SIZE[/SIZE]


    It'll "weight"


    [SIZE=4]Tons of TERRA-BYTES, the next size measuring to Gega-Bytes[/SIZE]

    I've been here since Crossfire 1.5 - 2005.
    Good times.
    Maybe it's time to come back?

  • this is one of the new stations which will be part of SL-R (many FL stations will


    remain in SL-R because there are not enough station models for


    SL-R)



    ive done some


    changes on the planets (as you can see earth has real clouds now)
    i also was able to


    compress some


    textures



    as stated


    in the mines concept i was working on making "tactical mines" which dont only do a little


    bit damage
    the result is this mine
    after being dropped it will activate after


    30seconds... it will not move so you need to place it infront of jumpgates/stations
    it


    has a very high damage and explosion range
    you can only take a few of them with


    you
    you will have to stay close to the mines (5k range) because i was not able to prevent


    the disappearance


    the idea is if you expect an attack of the opposite faction on a


    system then you can place a few of those mines infront of the gate
    the first opponents


    which come through will run into the mines and go boom
    this does only work if you play in


    a team coz u can only take out a few fighters this way and the others would kill your weak


    minerdropper ship without a


    problem








    in SL-R you will find 6 factions (more is not needed)


    Earth Defence Forces - [EDF]


    (neutral to all)
    Coalition - [CNS]
    Alliance - [ANS]
    Colonial Smugglers Guild -


    [CSG]
    Deep Mining Syndicate - [DMS]
    Sol Pirates - [Pirate]

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • [474]


    2 Thumbs UP!!![w00t]

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



    My Homepage



    (\__/)
    (='.'=) This is Bunny. Copy and paste bunny into your signature
    (" )_(" ) to help him multiply, because that's what bunnies do.

  • Systems 80%


    finished
    Models 70% finished
    Interface 98% finished
    Music 90% finished
    News 40%


    finished
    Effects 85% finished
    Artwork 100% finished
    Scripts 20% finished

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Indeed took you all this time. This is a lot of work m8 but it looks


    great.


    Congratulation because this new creation of yours seems to be


    fantastic.


    Sincerely,


    RG

    [4] Don't argue, [3] Just do it