Inner Core expedition 19-08-2010

There are 10 replies in this Thread. The last Post () by SYNKron.

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    ALL pictures are in this slideshow

    19_08_2010 20:40 crossfire time: SAOC (Silver Arrows Operations Center) received request for support in Inner Core from DC_Crysis. Standard emergency procedures were applied.SA gate personnel hurried to battle stations and hyper gate was prepared for emergency transit. Shortly after that near gate from shadows emerged BS_Nike (Osiris class battleship) which were at patrol in Omega-3 system. On bridge Captain Martind Forlon speaking to crew "We have here emergency situation. Prepare for transit to Inner Core, all crew to battle stations, this is not exercises, i repeat ...". Short messages with last tactical info were send from SAOC to SA_Nike and then mighty battleship entered hyper gate a disappeared from Sirius space. Several seconds after she appeared in Inner Core near black hole. Whole ship's crew was few seconds shocked after jump, but ship systems were preprogammed and ship's computers quickly relocated battleship away from dangerous Black hole. Simultaneously was started system scan and on bridge arrived message from DC_Crysis "Glad, that you are here, you have good time, my ship is waiting near Venn gate".

    19_08_2010 21:00 crossfire time: SA_Nike arrived to Venn gate and meet there VHF Saracen piloted by DC_Crysis. After short agreement both ship entered Venn system. Short meeting via sub-light communication were arranged. Captain Forlon speaking: "We just received message from HaggisfudgeX(LP) about joining us, will we wait for him? "Sure, we give him few minutes" replied DC_Crysis. Fifteen minutes passed, and two ships still waited alone in hostile space. "We need to move captain" said DC_Crysis "my ships long range scans showed possible enemy signatures.". "OK, lets go, we cannot wait more" was response from Captain Forlon. From SA_Nike were sent newest informations to HaggisfudgeX(LP) with warnings about possible enemy forces near Venn system gate. After that both ships entered to formation and moved at cruise speed through asteroid field to Jormdar gate.
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    19_08_2010 21:23 crossfire time: We slipped past hostile Dom'Razak base and arrived to Jormdar gate. So far was travel safe, we successfully avoided all enemy light patrols. We entered Jormdar and received message from freelancer Mellon. Mellon speaking "Hello, I'm just received Dom'Kavash message from Mittrak Battle Station in Weth system that someone tried go through hostile zone. I quickly decided that I can help. My fully equipped basilisk VHF is ready to go and can join you in Mepther system if you need support ". DC_Crysis speaking "You are welcome, another fighter is always handy in those dangerous systems. We can wait for you in Mepther system near Jormdar gate". This decision was very wise as we soon after that learned. Near Mepther gate our luck ended. We were stopped by enemy heavy fighter patrol and we had no other chance than fight for our lives. After short but very violent fight we destroyed all enemies, but SA_Nike was heavily damaged. We entered Mepther and waited for Mellon arrival. Battleship shields slowly restored and our scans showed "green contact" Mellon ship.

    19_08_2010 21:44 crossfire time: MEPTHER SYSTEM. On board SA_Nike: Fires on deck was successfully extinguished. Ship crew did miracles, all main systems were repaired and ship was able continue. Two more hostile systems remained. DC_Crysis and Mellon fighters created a defensive formation and all ships started theirs cruise engines. DC_Crysis speaking "Captain Forlon, your ship is heavily damaged and if we were stopped by enemies, you have greater chances if you will not fight and will continue to next system". "Thx for this offer" replied Captain Forlon"this is very generous from you and I this help will never forget". In Mepther was then one fight with enemy patrol, but BS_Nike successfully escaped and all ships joined together in last hostile system Ryssk.

    19_08_2010 21:53 crossfire time: RYSSK System. Last step in our journey (... we all thought that it is last dangerous system and it was almost fatal mistake). We were able flew very quickly through this system and on board SA_Nike crew almost began celebrating. In this system we met only few enemy battleship group and they were not able to stop us. Last gate to safe haven Weth before us. Battleship slowly entered jump gate and appeared in Weth system.

    19_08_2010 21:53 crossfire time: WETH System. Suddenly red light in ships corridors shows up and whole ships shakes in heavy enemy fire. Enemies showed theirs last trick and jumped to Weth system in suicide raid. Battleships shields went down and last piece of armor remains ... when suddenly was silence and hull of the ship stopped to shake. Even 3 warriors gunboats were not enough fast and allied DomKavash Defence Stations killed them all just in time.

    We learned this day few good lessons and were lucky and survived. SAOC received good news from Weth system and SA_Nike was prepared to return journey to Sirius .... but this is another story :)

    Captain Martind Forlon, SA_Nike

  • Yep, good you reminded about Swat portal ^^


    I was jsut watching from the undercover of swat toolbar :D

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Pretty much RP style hehe interesting story :) . I did something similar on Discovery. If you want i can give you a link.

  • Bleh in Disco, it hardly has the vanilla stuff, and teh best ship is the same vanilla Sabre :D


    Here you have hard NPCs or good reasons for expedition, heavy weaponry :P

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • You are almost 100% right. Disco lacks in such things, if it didn't had RP it could be nothing. And about my "expedition" hehe .. well it was only RP, a little story/bio of my RP char heh :D. I can't wait to start the Crossfire campaign in mp.... you'll see me very soon :D

  • You are almost 100% right. Disco lacks in such things, if it didn't had RP it could be nothing


    xaxa, too bad RP is 99%/100% of everything that's important in FL multiplayer to everyone except the mod freaks - to those who are only interested in having a blast with other players online, instead of playing with themselves (you can do that in your bedroom)

  • Just wait to see a more correct RP in here ^^ after the bussiness people aren't so busy with the mod fixing and improve...

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis