the changes on the dynamic economy will take longer
several days

Crossfire 1.82 Progress
- SWAT_OP-R8R
- Thread is marked as Resolved.
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The docking point on the rag can be replaced more in front... the size isn't rlly a matter unless the docking item is in middle... so it doesn't need a resize, it's cool as it is
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put it into the front and you can not dock with jumpgates anymore
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What happens with the launcehr /autopatch atm ?
it's taking on 2 PCs, about 5 minutes to say "Done." -
Must be a big patch.
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about ship size... would it be possible to lower the raggy's as well ?? ORION (Ryleous_Arkane_(GR)) was telling me about his docking problems yesterday.... Too big to fit all stations docking ports...
THX
Meh, don't worry about it Sam, I found I can get on Triangulum yesterday and other bases like it if I nudge the Raggy just right into the docking port... Talk about greasin' the doorway to get a fatass in!
The only bases I can't dock on I can get others to help me with. Thankfully with Seqan's help, I was able to fully upgrade the Ragnarok this past weekend so it's all good.
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Must be a big patch.
Nah it's more likely his crappy computers... my launcher finished (xD) in 5 secs (xD)
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So far great work u done OP.
I just wanna know if Flhook will be on again soon. -
it will not get online until all problems are solved
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the server and clients got patched once more
if you have problems report them via pm -
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WOW (not the game) that looks brilliant and awesome! Now getting a sun tan make even more fun ;D
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WOOOOOOOOOOOOOOOOOW !!!.... That's freaking awesome!
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Yep, seems somebody improved the 'sun' project
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This is fantastic looking
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my graphic card will begin to hate you OP !! great sun's look !!!!
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Looks like i need to go on another site-seeing trip asap.
Beautiful work as always op.
You never cease to amaze and inspire me.
-Z
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ive meanwhile finished all secondary and tertiary fixes on the mod
the only remaining issues are the problem with the AVs and the server stability (which is quiet confusing as ive not yet located an error)however... today ill start to build the first release candidate of the mod while doing further tests on the server
this is a required step as i have to do some important gameplay changes which require to be tested as a wholethe destructable universe meanwhile has been completly deactivated and for now will stay that way
reason for that is the introduction of another feature that unfortunatly is incompatible with the destructable stations but that new feature seems to have the higher value due to its effects on roleplay
more i cant say about it atm
the destructable universe will partly be re-activated either shortly before the release of CF1.82 or right after it (big parts appear still be working even with the new feature)i hope to find a way to get the server running fully stable soon and a method to replace our old anticheat mechanisms to solve the AV issue
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Cool. Let us know if we can stress the server somehow to test it, if needed.
(Like mass PvP in the Sol asteroid field with 3 DS, 2 BS, 10 fighters and a Ragnarok playing music and shooting random railgun around, while we're trying to get 5 trains to earth in cruise mode, and some doods targeting Order ships.)
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that should be done all the time