@ michael , thats was me logging in to carry on ship testing .. dont know what happened .. got stuck in load screen so.. Alt F4 out ..
Never happend before ..

Crossfire 1.8 Bug fixing
- SWAT_OP-R8R
- Thread is marked as Resolved.
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Allright guys I fixed it! and SMG member (stalker) killed me (how I don't know I didn't see anything) but yea thank ya stalker!
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Quote
Originally posted by Bladed
Allright guys I fixed it! and SMG member (stalker) killed me (how I don't know I didn't see anything) but yea thank ya stalker!Seems thoose freezes is client sided cuz in server Blade was stayng near that battleship without move (his game was freezed at this moment), after i killed him and he rebooted game he loged in normaly to that char. Drones not geting close to that battleship so you cant be killed by NPC.
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just like i wrote
i didnt experience any problems in that system -
Really great news about server improved stability.
Keep working in a line of success OP and the Team. [thumb] -
bugs?
1.Classic cursor changes to CF #1 cursor(the square one) after making the changes for widescreen 1920*1080 using Magnet's or Black's version. Preferred version is Magnet's camera values with Black's font values;) The color-blind option works perfectly as Marauder has already reported.
I choose classic cursor(without making 1920*1080 changes) log onto SP or MP and the cursor stays classic. After the test,I log out completely, make the 1920*1080 changes then start launcher, log onto SP or MP and cursor is changed to CF #1.
2.3d sound gets re-enabled each time I log on. In CF 1.7, I disabled 3d sound once and it stayed disabled until a reinstall was made.
Chosen settings at 1.81 install are all default settings except classic cursor, advanced shader off, and color-blind cursor.
-edit- While in flight in Dervon the server crashed. When I logged back in(from launcher) my char is in the Dervon bar with no launch icon. Only the launch icon is missing. So I cant launch from the station. Tried rebooting my pc, but no change. What can be done to fix my situation?
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I don't know wether anyone else has noticed/reported this bug, but anyway, here I go reporting it
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The jump holes are... bugged?! When the jump hole "activates" (dock request), a giant blue light emerges. It looks nice... however... the jump hole itself doesn't look so good anymore.
You can have a look, I attached some screenshots.
Btw, in one of the screenshots, you can see the graphic glitch of the asteroids behind the jump hole too
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Other two screenshots :
http://www.speedyshare.com/files/20606890/untitled1.JPG
http://www.speedyshare.com/files/20606891/untitled2.JPG----Dunno how to attach more images... if that's even possible. So, the attachment below is the first screenshot, and the other two are in those 2 URLs
. Maybe an Admin can merge them into the post... if more attachment are possible
lol.
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I saw no glitch at the Jump Holes... yet. Maybe it's cus your graphic card ? Or well, some shader gives you problems... cus the model of the big light is solid.
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yep maybe a problem on your comp's side cause i did not see an asteroid behind the blue light either
the blue light has a hole in it in the pic on the your post
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Yes, the form is too rectangular, and for me, even at min performance it looks like a sphere, big and shinny
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no this bug was reported couple of times, and can't be fixed. If you turn off the advanced options you won't have it. So radu, ma man you are on the fail road again.
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Quote
Originally posted by burro
bugs?1.Classic cursor changes to CF #1 cursor(the square one) after making the changes for widescreen 1920*1080 using Magnet's or Black's version. Preferred version is Magnet's camera values with Black's font values;) The color-blind option works perfectly as Marauder has already reported.
I choose classic cursor(without making 1920*1080 changes) log onto SP or MP and the cursor stays classic. After the test,I log out completely, make the 1920*1080 changes then start launcher, log onto SP or MP and cursor is changed to CF #1.
2.3d sound gets re-enabled each time I log on. In CF 1.7, I disabled 3d sound once and it stayed disabled until a reinstall was made.
Chosen settings at 1.81 install are all default settings except classic cursor, advanced shader off, and color-blind cursor.
-edit- While in flight in Dervon the server crashed. When I logged back in(from launcher) my char is in the Dervon bar with no launch icon. Only the launch icon is missing. So I cant launch from the station. Tried rebooting my pc, but no change. What can be done to fix my situation?
1. thats normal if you edit the mod
2. will check and fix it
3. your dervon prob.. ive no idea why the launch should not work... afterall the base has not changed -
Lol hipo. NVIDIA GeForce 7300 GT of 256 MB DDR2 (128-bit). All on HIGH when I activated the mod
. Anyway... forget it
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Deactivated 3d sound now stays deactivated. Thank you:)
My Devron problem was solved:D The problem had nothing to do with the mod, it was extremely noobish on my part.
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Quote
Originally posted by burro
Deactivated 3d sound now stays deactivated. Thank you:)My Devron problem was solved:D The problem had nothing to do with the mod, it was extremely noobish on my part.
np
actually i didnt do anything yet -
I just noticed a small graphics issue: After spending some extended time in Altair using the new (excellent!) trade lanes, the old models in Sirius now display the particle circles now appear to be off-location, slightly closer to the center of the TL structure than normal. Dunno if this is merely a driver issue, but I am using my ATI HD 3850 card (512Mb).
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a limitation of the fl engine
happens from time to time -
ryuku base has the name "station"
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+ wrong rumors at tekagis base
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new capital ship turrets are huge
1 turret is like 7-8 times bigger than the coalition turretwill edit with picture once the server is back on