Smuggler Hunt

There are 190 replies in this Thread. The last Post () by denne.

  • To give some moments of happiness to newbies to motivate them get more active, the calm before the storm :/

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Next Smuggler Hunt - Wednesday, February 17th 2010 at 21:00 hours server-time!



    General rules and rewards of Smuggler Hunt:


    · Each player gets 2 million credits as participation reward;
    · Smuggler gains additional 5 million credits per tagged checkpoint, and 10 million credits if he reaches the target;
    · Smuggler gains additional 5 million credits if he kills an attacking hunter;
    · Hunter gains 10 million per killed smuggler;


    · Player that is killed by another player or an NPC can't return to the hunt;


    · New York system and clan systems (Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian) are excluded from the hunts and will not be used unless otherwise specified; players in violation of this rule will be disqualified;


    · No nanobots, no shield batteries, no docking for repairs and reloads;


    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager and then he'll bitch about it to OP (since there are no SPs).




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system;
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Bananas tonight.


    We'll try tomorrow. Since Arrow is absent, we can do the Race too, provided people are in.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Next Smuggler Hunt - Wednesday, February 24th 2010 at 20:00 hours server-time!


    Be there, it's free money!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Wednesday, April 28th 2010 at about 20:00 h server time. I hope to see you there!



    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 15 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 15 million per killed smuggler;


    · Player that is killed by another player or an NPC can't return to the hunt;


    · New York system and clan systems (Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus) are excluded from the hunts and will not be used unless otherwise specified; players in violation of this rule will be disqualified and probably shot;


    · No nanobots, no shield batteries, no docking for repairs and reloads;


    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member (if there is one online).




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system;
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

    Edited once, last by Shockwave ().

  • Wednesday, May 5th 2010 at about 20:00 h server time. I hope to see you there!



    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 15 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 15 million per killed smuggler;


    · Player that is killed by another player or an NPC can't return to the hunt;


    · New York system and clan systems (Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus) are excluded from the hunts and will not be used unless otherwise specified; players in violation of this rule will be disqualified and probably shot;


    · No nanobots, no shield batteries, no docking for repairs and reloads;


    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member (if there is one online).




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system;
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Thursday, May 27th 2010 at about 20:00 h server time near planet Crossfire, X-3043 system. I hope to see you there!


    Objective: Hunt down and kill the smugglers.


    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 15 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 15 million per killed smuggler;


    · Player that is killed by another player or an NPC can't return to the hunt;


    · New York system and clan systems (Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus) are excluded from the hunts and will not be used unless otherwise specified; players in violation of this rule will be disqualified and probably shot;


    · No nanobots, no shield batteries, no docking for repairs and reloads;


    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member.




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system;
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link with signup!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Results:


    Checkpoints: Leeds, Chugoku
    Target: Pirna Border Station, Dresden


    Smugglers:
    (Fallen)Poorboy2PLG - 50 million (WINNER)
    [UR]Nomands(ASF) - 5 million (killed by Crookey)


    Hunters:
    |PX|.wonko. - 5 million
    Fuffud - 5 million
    Lastig - 5 million
    Crookey - 15 million (1 kill)
    (Fallen)RyderHook - 5 million
    SA_Explorer_FORLON - 5 million


    Thanks for participating, see ya next time. :)

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Wednesday, July 14th 2010 at 20:00 h server time near planet Crossfire, X-3043 system. I hope to see you there!


    Objective: Hunt down and kill the smugglers.


    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 15 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 15 million per killed smuggler;


    · Player that is killed by another player or an NPC can't return to the hunt;


    · New York system and clan systems (Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus) are excluded from the hunts and will not be used unless otherwise specified; players in violation of this rule will be disqualified and probably shot;


    · No nanobots, no shield batteries, no docking for repairs and reloads;


    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member.




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system;
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link with signup!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

    Edited once, last by Shockwave ().

  • (s)he should report that to the Event Manager or a ServerPolice member.


    Ok, and if a ServerPolice member is the one bothered while participating ? xD And more if it's questions from a newb player :P hehe kidding...


    Anyways it was cool when the smuggelrs had to wear a freighter...

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Smuggler hunt event results from tonight (unplanned event, hence no notification).


    Host: Event_Manager_Shockwave
    Route: New York (start), Hokkaido (checkpoint), Omega41 (checkpoint), Durham Border Station @ Leeds (target)


    Smugglers:
    |PX|Athanatos - completed two checkpoints, killed by |PX|_-Z-_ near target (won 25 million)
    |PX|Shockwave - completed two checkpoints, docked on Durham (winner - won 35 million)


    Hunters:
    (Fallen)Mercenaro22PLG (won 5 million)
    Huor (won 5 million, donated)
    |PX|_-Z-_ (won 15 million)
    (Fallen)RyderHook (won 5 million)
    [UR]Dominator'Kavash (won 5 million)
    Hexplore_II (won 5 million, please contact me for payment)
    Mr. Sphinx (won 5 million)



    I'll see you in this event on next week on wednesday, notification will be up.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Was a lot of fun! :D Thanks for hosting and cya next week ?!


    _______________________________________________________________________
    "Never compromise, not even in the face of Armageddon!"
    - Rorschach

  • oww, PX X Failed :D



    But WHY it was made Friday instead of the Big Race.... when it should have been at Wednesday :/

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Yes, normally the Smuggler hunt is hosted on wednesdays, but I couldn't host it on wednesday, so I did it on thursday. Not that it mattered really, since there were no other events on schedule anyway.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Wednesday, September 8th 2010 at 21:00 h server time near planet Crossfire, X-3043 system. I hope to see you there!


    Objective: Hunt down and kill the smugglers.


    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 10 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 10 million per killed smuggler;
    · Player that is killed by another player or an NPC can't return to the hunt;
    · Clan systems (Alaska, Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus, Nephele) are included by default and can be used unless otherwise specified;
    · No nanobots, no shield batteries, no docking for repairs and reloads;
    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member.




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system (this is controlled by the EM);
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link with signup!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Results of tonight's Smuggler Hunt:


    Smugglers:
    |PX|Shockwave - scored 2 checkpoints, killed before reaching target - 25 million won (donated to EM fund)
    SA_Defender_FUD - scored 1 checkpoint, killed before reaching target - 15 million won


    Hunters:
    |PX|Athanatos - killed Shockwave - 15 million
    Hexplore_II - 5 million
    Rex_Nebular - 5 million
    Huor - 5 million (donated to EM fund)
    Mr. Sphinx - 5 million (donated to EM fund)
    |PX|Knight_MDIX - killed FUD - 15 million (donated 10 to EM fund)
    Whiplash_* - 5 million


    Congratulations on another good event, mates! See you next wednesday!

    (Hexplore, Rex and Whiplash - please contact me in game for your money. ;) )

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Wednesday, September 15th 2010 at 21:00 h server time near planet Crossfire, X-3043 system. I hope to see you there!


    Objective: Hunt down and kill the smugglers.


    General rules and rewards:


    · Each player gets 5 million credits as participation reward;
    · Smuggler gains additional 10 million credits per tagged checkpoint, and 10 million credits if he reaches the target;
    · Smuggler gains additional 10 million credits if he kills an attacking hunter;
    · Hunter gains 10 million per killed smuggler;
    · Player that is killed by another player or an NPC can't return to the hunt;
    · Clan systems (Alaska, Tohoku, Purian Lake, Daedalus, Casius, Hiruga, Custodian, Tarsus, Nephele) are included by default and can be used unless otherwise specified;
    · No nanobots, no shield batteries, no docking for repairs and reloads;
    · If a smuggler or hunter is bothered by a player who is not participating in the event, (s)he should report that to the Event Manager or a ServerPolice member. He will also get a hefty bounty on him, and that will be taken care of by the server mercenaries.




    Rules for smugglers:


    · smuggler must NOT fly capital ships (they have issues with cruise distruptors);
    · all checkpoints must be tagged by the smuggler before (s)he reaches the target system (this is controlled by the EM);
    · smuggler must carry at least one BMG in cargo hold, to ensure NPC participation;
    · smugglers are not obligated to respect the general hunt areas - they are free to roam the Universe.




    Rules for hunters:


    · Hunters are informed of the target system and base, and can be given additional info (general hunt area);
    · NO CAMPING - unless you're flying a capital ship and this is your specific task (eg. guarding a wormhole/jumpgate);
    · Hunters cannot enter the target system itself until the smuggler is at least 1 system away from the the target system;
    · Hunters work as a team, so no killing and PvPs between hunters!




    Calendar link with signup!

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • Tonight's Smuggler Hunt results are in!


    Route: Kyushu - Omega 5 - Texas - New Tokyo (at planet)


    Smugglers:
    Kyle.Katarn - tagged 2 checkpoints and finished on target - WINNER (won 35 million)
    Event_Manager_Shockwave - tagget 1 checkpoint, fragged by SITH_PRIME


    Hunters:
    DC_Sphinx - 5 mill (donated)
    Bond - 5 mill (donated)
    Terran.Explorer - 5 mill
    (Fallen)Firedragon - 5 mill
    (Fallen)Poorboy2[X]2 - 5 mill
    |PX|-desaster- - 5 mill
    SITH_PRIME - killed Event_Manager_Shock - 15 million
    [ASF]Destroyer - 5 mill



    Thanks for participating, see you next time!


    Firedragon and Destroyer, please contact to me for your money. ;)

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf