Some general observations

There are 24 replies in this Thread. The last Post () by Myric.

  • Here's a couple of general observations regarding the new ruleset and other things.


    I hope it will be seen and taken as what it is: The observations of a concerned member of this community. Nothing more, but nothing less either.


    Thanks in advance.


    Suicide:
    As of now, any suicide to get an advantage over other players by the fact that a char respawns where it last docked is forbidden, be it by hitting a planet, the use of npc or mines/radiation.
    Fine with me. But it shouldn't only hold true in SoS, it should also be followed by cops/mercs on the hunt. Still, no real biggie (for me).
    But i see big troubles in enforcing that rule. If SP decide to enforce the rule they will either be permanently trying to figure out whether a player is killed by npc on purpose or because he was just too weak/unlucky/idling/whatever.
    Or they safe themselves the time and fine everybody who's killed by an npc and pretty soon will be with lots of time coz they're all alone on the server.


    Conclusion: This is a rule that is impossible to enforce. And rules that cannot be enforced are by nature unnecessary or even harmful rules.
    Imho this should work like the batts/bots-thing (if at all): you just don't do it, coz everybody frowns upon it and doing it is a disgrace.



    Appealing decisions:
    It says that if a player (non-clan member) wants to appeal regarding a penalty he/she should contact an SP. Well, this might be difficult since there aren't too many SP around (see below)
    Why not just provide them with an email in the rules?



    No use of batts/bots:
    Personally i couldn't care less if it is allowed or not. But again i think it is an unnecessary rule. 99,9 % percent of all players learn not to use batts/bots very quickly.
    However, almost every new player does it, because it's a habit. Personally i think the way it is now is the nicer (and just as effective) way, especially if "old players" make an effort to tell the newbies in a nice manner
    If it is a rule, it must be enforced, be it by telling the player in question or - after the second or third time, maybe - by penalty. Again, just more work for the SPs.



    SP:
    # SWAT_OP-R8R (Admin): never seen online since i started playing CF
    # BG_Wavey[ServerPolice] - BG: gone
    # Canoso[ServerPolice] - LP: not seen in the last couple of months
    # Gunny[ServerPolice] - SFP: more or less regularly online (probably i just don't see him too often because of diff time zones)
    # Haegar[ServerPolice] - DC: seen once in the last couple of months
    # Heaven[ServerPolice] - IOC: not seen since months
    # Huor[ServerPolice] - TRF: regularly online
    # Kermit[ServerPolice] - PX: regularly online
    # Myric[ServerPolice] - SMG: more or less regularly online (probably i just don't see him too often because of diff time zones)
    # Phoenix[ServerPolice] - DP: seen like once in the last 6 months
    # RyderHook[ServerPolice] - Fallen: regularly online


    So basically it's three guys who deal with most probs because they are online when it's evening in Europe and most people are playing. Not too much, imho. Especially not when you expect many new players with 1.8



    Now, what i would really like is that only people post in this thread who actually want to express concerns. I would have sent this by pm, but other people share the same thoughts as i do and didn't know where to post, so i went public in order for them to express their concerns too.


    However, i don't think we should start discussing the rules, that's the job of SP/Leaders/OP.

  • ooopsies, forgot this one:

    Quote

    The Two Hour Limit
    If a character pays her/his tax or fine they may not be taxed, fined or attacked for two hours. Except if a cop fines a player and is furthermore caught doing illegal actions the cop is still allowed to enforce the law and order all over Sirius(what about Altair?). On the contrary pirates are not allowed to tax a player within two ours once he paid. Players who got taxed may not be taxed by the same player again within two hours but this applies not to the whole clan. No player may put a bounty on a character more frequently than once every 2 hours.


    The red parts are unclear. The first red part says that a taxed/fined player cannot be taxed/fined at all within 2 hours. The second says he cannot be taxed again by the same player within 2 hours.
    It is also unclear whether this refers to the player (individuum playing the game) or the character (a single character within the game)


    Here's the same article rewritten and clarified


    Quote

    The Two Hour Limit
    If a character pays her/his tax or fine they may not be taxed, fined or attacked by the same player for two hours. Exception: if a cop fines a character and the fined character is again caught in illegal actions the cop is allowed to enforce the law and order and fine/destroy cargo or ship again.
    No player may put a bounty on a character more frequently than once every 2 hours.


    That also means that a pirate can tax Character ABC and tax the same player again ten minutes later in case the player switched from Character ABC to Character DEF.

  • Quote

    Originally posted by lucy in the sky
    ooopsies, forgot this one:


    The red parts are unclear. The first red part says that a taxed/fined player cannot be taxed/fined at all within 2 hours. The second says he cannot be taxed again by the same player within 2 hours.
    It is also unclear whether this refers to the player (individuum playing the game) or the character (a single character within the game)


    here the quote from the rules about players and characters:


    Section 2c Open (Cop/Mercenary/Pirate/Smuggler) Role-Playing Rules
    Note: Character refers to a single character within the game. Player refers to the individual playing.


    Quote

    Originally posted by lucy in the sky
    Here's the same article rewritten and clarified



    That also means that a pirate can tax Character ABC and tax the same player again ten minutes later in case the player switched from Character ABC to Character DEF.


    Its shorter - dunno why we previously made 2 sentences out of it - btw missing "taxing/fining does not apply to the whole clan" - thingy

  • the rules were discusses
    the rules were written
    the rules were decided after long time of discussions
    and no that the rules are valid i will not start doing changes on those rules every 2 weeks because somebody is unhappy with one of them

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    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


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  • why are you making the rules so complicated?
    the best games and servers are those with the least, but simple rules...
    would make it easier for both sides, SP and players who get lost in 100s of rules, 100s of versionf of rules on different places

  • because of the hundreds of threads on this forum where people try to interprete rules and find ways to abuse them

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • HI guys i am on this forum most evey day , I read the comment from Lusy and she is right to a degree about poeple who are online a regularly and the poeple who are not, But its not that simple , We have poeple who work , and poeple who have a family to look after so its not that simple , Like OP who is trying to get CF.1.8 finnished , but thing happed and we have not control over it .
    The point about rules is down to admin and SP and Clans.


    I myself {UAC}RECON have not been online for just over 2 years and seen the clan disapear , as i was one of the senior directors of UAC it has been a big disapointment to me.


    My Wife was not been well for 2 and a half years and last december she died, so you can see my situation.


    So its not a question about what has gone Wrong but what are you going to do about it.


    Yours Sincerly {UAC}RECON

  • Okay okay


    let me please answer to the requested questions about the some of the rules. Lets start with the suicide thing.


    We all (no not all - but the permanently playing people) know that the feature of re-spawning at the last docked station was abused for mostly the smuggle runs. It was also abused to evade RP. Hence we as SP with the agreement of OP decided to limit this. We want people doing their RP instead of evading it every time they feel to do so. Thatswhy we established the no suicide into planet, corona thing. This part of the rule is still enforced.
    About the mines or NPC kills - well indeed its hard to determine for the SP if the kill was on purpose or if the kill was accidentally. If someone is on the hunt for someone else, and the hunted gets destroyed by a NPC to re-spawn beyond the hunter than this is obvious and would attract the SPs attention. But hell we would never penalize any player who got killed by a NPC doing missions or whatever.
    Lets keep it simple and to explain it more simple: You all know there are speed limits on the motorways (mostly). You know it very good - but i am sure you abuse it regularly. And are you concerned about it too? No you are not. But if you are caught you cant do anything about it. So we have the clause so everyone know how we would like to have you people playing. Not to abuse any feature the game offers - cause that most likely would lead to no RP.


    So far the opinion from my side.
    <hr />


    The idea to have a contact address mentioned in the rules to address any issue to an Admin or SP is good. And i think we should include this info there!
    <hr />


    The no bats/bots "rule" is again the same like the no suicide rule. We thought to mention it in advance before anyone is questioning those stuff. But i am pretty sure we never had an incident where a SP need to deal about that. So here again it written so anyone knows that we play pvps here without using bats/bots. Its not about to punish people who don't know this clause and misbehave - until a certain point of abuse. And still you can contact a SP to clear the situation with other players.
    <hr />


    About the SPs. We do offer our time to help other players on the server, to talk to other player, to get everything straight. Not only this. Most of us are indeed not every day online but some of us are just giving their contribution to share minds or to deal with background stuff... helping other clans, support OP in some work for the server etc. pp.


    So the names are listed there so you know who is in charge of dealing with other player. Whom you can address your issues to. In my eyes they have not to be online every now and then. And mainly we are normal people like you are - there may be RL things we have to care about. So we are still requesting the support of the community and with that the other players to keep their eyes open.
    <hr />


    So far my points - i tried to talk to everyone out there not to answer lucy directly (cause therefore i have other options ;) )
    Please don't see any rule definition very strictly. Mostly the paragraphs are mentioned so everyone knows what is to do and how things are working or expected to work on this server. If the SPs or Admin feels to chop in - we do so. And until know we were not enforcing the rules word by word. Our intention is to keep the game playable and to have the backup of the rules where we can lead evildoers to.


    Thanks for your understanding. Still any input or feedback is appreciated. It will be discussed and decisions will be posted.


    Greets
    Huor

  • As far as the Suicide Rules goes, it's rather easy to determine if it's abuse or not depending on the player. Most players in RP are very experienced members of CF and for them to be killed by an NPC ( unless dock raped by a DK) is virtually impossible.


    Sadly, rules like these must be developed because the minority continues to ruin it for the majority.

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  • actually the suicide rule, would be more, available for players over lvl 55 (or 60), while at over lvl 55 a player can be fully equipped on different ships, players under lvl 55 can't be smugglers, experienced or hard to die vs NPCs, and this would be a help to SPs, so they don't stay to look over anyone to fine, or fine without looking.
    But the rules now are more compleet, well done and explained, and the ones who said, rules gets out fun, then look at Discovery that has the most rules ever is the most populated ever... even some of them are so exagerated, that you get banned for a week for stealing some loot from people mining........ the rules gives security and stops sneaky players to evade RP, smuggle and etc.


    Quote

    Originally posted by Gunny
    Sadly, rules like these must be developed because the minority continues to ruin it for the majority.


    Very true, most have human senses, but some don't want to use them... some even think, for their RP they have to do that lol.

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  • Quote

    Originally posted by SWAT_OP-R8R
    because of the hundreds of threads on this forum where people try to interprete rules and find ways to abuse them


    Aside of you probably cant standing my face, I am playing Crossifre like 2 years so far and try to keep up with the rule changes as much as I can, but I got lost to it a long time ago, so many threads and so any replies... OMG!


    Suggestion: Give simple rules and empower the SP to judge if a player is taking the rules to its own interpretation and punish that player adequately. Give loud and clear rules and point out "No interpretation or making individual rules even if theyre based on the existing."

  • More observations ...: now that suicide by any means is against rules, i think it would only be fair to also prohibit people from switching chars to get an advantage. For example, parking chars in SoS is worst rp evah, same if you're hunting a char and switch, say, from Franky to X when you realize you don't have a chance to get the guy otherwise.


    Again, just my 2 cts.

  • hmm k

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Quote

    More observations ...: now that suicide by any means is against rules, i think it would only be fair to also prohibit people from switching chars to get an advantage. For example, parking chars in SoS is worst rp evah, same if you're hunting a char and switch, say, from Franky to X when you realize you don't have a chance to get the guy otherwise.



    Believe it or not, I have to agree.

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    Chars: [CFPD]. , [CFPD]G1 , G1.5, G2 , G2.5

    Home System: Tarsus


    Founder of the Crossfire Police Department, ( [CFPD] ) established 2005. The first Police Department established on Crossfire.

  • All right,


    jumping in - sry for my delay.


    As OP said, these rules was discussed and discussed and discussed again over month. We already had many opinions about it and finaly made a set.


    This set has been observed by OP more than once. It is like Huor told, you most not love all this rules but at least they are here because of the experiences we all made as SPs like Gunny stated.


    If you try not to pick only those sides of the rules you don´t like actualy, you will see many improvements for the RP in it - but yes you have to look twice.


    For the direct switch into a RP Situation (not the general switching) i have to agree with you Lucy (i personaly do not have a Fighter in SoS or Sol left anymore because of this) i made good experiences in talking to the Players who do so and asking for a change of their behavior.


    Atm. we just make announcements directly to the players about the new rules or global announcements when we see anyone doing anything against the new set, but with time we will start to enforce them. This is like anything else a way to make the Gameplay on CF more smooth, it is not meant for those who already adapted to the rules and it´s ("honest") additions but for those seeking advantages.


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  • noted lucy's list of server police.
    sorry I haven't been around but things keep getting on top of me. but i will try to make a bigger effort to get online.

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  • Just to make sure I'm following the rules: While chasing a very large bounty the other night (SMG Burro - 300 mill), I tried to cut him off at the pass and jumped thru a jumphole. As I emerged from the hole, I was fired apon and my shields went down. When my sensors finally got the info of my vicinity, another pie rate (SMG Myric) was running interference for Burro (a good tactic, I might add). He demanded tax so I targeted and was about to initiate trade when a Corsair patrol [hostile on my list] came over and blew me up. It wasn't too hard since my shields were 0. I hadn't docked in a while and respawned all the way back in Shikoku. Did I break any rules? Could I have used shields/bots/mines against the Corsairs even tho I was in a RP situation with SMG Myric at the same time? Most of the NPC pie rates hate me so I can see many future situations where I might have to fight player and NPC at the same time. What is the protocol for those situations?


    ...and don't respond "Fix your rep." I like my rep just the way it is, thank you very much. I do a lot of missions against NPC pie rates anyway so fixing my rep lasts about an hour, then the pie rates hate me again. And I intend to do many, many, more missions. 8)

  • You certainly didn't break any rules. I'd say you've done exactly the right thing.


    Well, killing Myric and all those NPC and finally Burro too would have been even better, of course. Next time, hopefully. Good luck out there ;)