Scanners

There are 4 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • This goes in 'misc_equip.ini'.


    [Scanner]
    nickname = scanner_reg ---> Nickname of the new scanner
    ids_name = 594824 ---> Name entry stored in one of the DLL's, don't forget to change this
    ids_info = 1 ---> Info card entry in a DLL, using 1 here show's an 'Unknown' in the description
    DA_archetype = equipment\models\hardware\br_radar_jammer1.cmp ---> Optional, allows the scanner to be physically seen on or inside of the ship
    material_library = equipment\models\hardware.mat ---> Only add if DA_archetype is present, mat file for DA_archetype above
    volume = 0 ---> Amount of cargo space this scanner requires
    mass = 0 ---> Not used, included to show what's in an original scanner
    range = 10000 ---> Maximum scanning range, 10k is the limit in FL
    cargo_scan_range = 10000 ---> Maximum cargo scanning range, the ship must be within visual range to scan (visual max is 4k)
    lootable = true ---> Drops when ship explodes, true = yes, false = no


    Add this to 'misc_good.ini'


    [Good]
    nickname = scanner_reg ---> Nickname of the new scanner again
    equipment = scanner_reg ---> Nickname of the new scanner again & again
    category = equipment ---> Scanners go in the 'equipment' category
    price = 1000000 ---> Basic price
    item_icon = equipment\models\extra\equipicon_radarjammer.3db ---> Icon shown in the equipment dealer's list
    combinable = false ---> Equipment typically isn't combinable
    shop_archetype = equipment\models\hardware\br_radar_jammer1.cmp ---> 3D model used for the equipment dealer's room
    material_library = equipment\models\br_equip.mat ---> Mat file for the shop_archetype above


    This goes in 'market_misc.ini'


    MarketGood = scanner_reg, 1, -1, 1, 1, 0, 1---> Nickname, rank, rep with seller, sale it 1, sale it 2, sale it 3, price scaler

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  • Quote

    Maximum scanning range, 10k is the limit in FL


    Is there a way to raise that limit?

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  • As it's in the FL engine I don't think so, without making other problems, anyway maximum visible range is 4K, so except for exploring something new(mapping systems), more range won't help you much.

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  • I've seen mods where this is altered. It has to do with the way the server runs and operates, and also what you're looking at. If you check out Nightstalker's Universe, I believe the maximum range of scanning someone's cargo if you have the best scanner is something like 15k, while you can pick up other players from up to 100 in group. ;)

  • done via hex edits

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!