Having a sizeable number of battleships, I was amazed when something revolutionary had happened. OP's promise to make the battleships as manueverable as crusiers came through, giving the ships at least less of a disadvantage. Though still outgunned by their smaller cousins, the dreadnaughts now sacrifice firepower for speed and armor, which makes them a feasable option now for anti-capship engagements, train hunting, and mowing down of inexperienced players
There was also the thrill of the hunt while scouring the Unknowns for Lost Paradise and the Deva Station. Having 5 Unknowns is somewhat confusing though... there is an Upper, a Lower, and 3 without much distinction. I encourage clans to give the new ones nicknames to avoid refering to them as "the blue one" "the one with the mines" or "the big cloud". The systems are beautiful and deserve a bit more respect than that The moving jh makes the system difficult to get to at any particular moment, and inserts a false sense of distance between it and the rest of the systems (which is great since it really ought to take you an hour to get from X-3043 to Paradise rather than the 10 minutes it'd take if the jh was fixed). Reaching Lost Paradise itself was its own reward though, greeting the eye with candy in the forms of water, grass-coated earth, and beautiful, sprawling beaches. After searching the map for awhile I realized that we're not meant to wander too far from Cathedral Outpost though... once I nearly died in a sun corona and another found myself flying over an endless stretch of ocean :O. The empty bar at the outpost is great though... if there had been Bretonnians in there I would have beat my head against my monitor. As is there's a vibe of abandonment and I'm pretty sure that's what you were looking for
Back in space there's the station to pin down of course. Deva is an easy find, but doesn't show on the nav map so one has to be careful to memorize its location once found. Though the visual effect of the weapons therein were not that of a DK pulse cannon like most of us had hoped, it remains a coveted prize and something worth waiting long to attain.
As for Hyperspace, I'd like to know how one knows when it's open or closed? Without a station along the way it's a 3-4 hour round trip and can only be undertaken on a weekend. I certainly don't want to spend that sort of time going though only to find that the gate is locked. I'm sure there's an easy way or it's on the launcher, I just haven't picked up on it yet From what I've heard though the motherships beyond the gate put up a good fight and turn the skirmish into something of an adventure, so I'm sure the journey will appeal to many.
At any rate, I would like to thank you for these outstanding features OP, the others I forgot to mention, and praise once again your mastery of modding. May 1.7 be yet another standard for the other modders to reach for.
(btw... er, *spoiler* [rofl])