CF 1.63 previews

There are 292 replies in this Thread. The last Post () by Centaurian.

  • As i was always saying...


    This is not mod for freelancer...this is a whole new game !


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  • Quote

    Originally posted by Gundam
    As far as i know collie torps only do 35,000 damage each and DK motherships have about as much hull as Nomad mothership which is 569,300 per ship. So lets do some math hehehe...5 Dk motherships=2846500 hull in total and since from the picture it looks like they r far enough from each other so that the collie's explosion wouldnt hit more then one at a time. To take out one DK mothership u would need 17 collie torps so x5 to get the amount of torps needed to take them out which would be 85. and make sure to keep your distance from collie explosion. Only thing i cant calculate is the odds of survival from this is lol. So i think your gonna need a few more then 20 collie torps hehehe :P


    35,000?.....we havent read the database lately i see.....


    A single coalie torp does over 1mill in hull damage. If you get 5 Bullpups/Hadairs with torps and launchers with a support wing (5-7 fighters) then killing the DK motherships wouldnt be hard to do. All it would take is the right ewuipment and good pilots.


    and BTW; you would never survive taking on all 5 of those by yourself. Sorry to smash your hopes and dreams. :D

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  • the calculation is wrong... the dk motherships (NPC) are stronger
    and those hyperspace motherships are WAY stronger


    Blaster yes i know
    thats why i said the mod will come till the weekend (while i finish it in the next 2 hours)


    hopefully para can upload it soon... coz i dont really want to wait until bp is back (which could take alot of time)

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


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  • yup, the database is wrong about the coalition torpedos. and yup for the teamwork: we will need atleast 6 good fighters to survive in the hiperspace vortex. and if thise DKA's are so good, i think that OP will eject us from that hiper thing somewhere deep in DK space - like Menton. and you still need to survive all the way back.


    so, if you ask me about the new guns: ill go and look for that new destrictable base to pick up some guns. no way im going alone in that hiperspace without 40 coalition torpedos.


    or can you OP make a little change about those torpedos? like - they take only 5/10 cargo space? hehe

  • ive seen collie torp hit a regular BS and and it had plenty of hull left so if they really did 1 mil damage then those BS should have died must have been several flukes if thats the case [12] i was also just estimating on DK motherships using Nomad Strike Carriers as a base so i already knew they wouldnt be perfect. in other news.....ah so these motherships r even stronger? sweeeeeeeeeeeeeeeeettttttttt! and btw Sands how dare u smash my dreams i think as long as there not too close together so that they can all fire at u there is a chance to fight them one on one but then we will see if all this stuff is true when we discover the system.


    btw i dont know if this had been mentioned but lets not go and blab where the location for the jump to hyperspace system is ok except maybe within clans when a member discovers it? i also hope there is some sort of clue that we will be given no matter how small to narrow the search down. that is an exstremely good secret and would suck if it became well known and nothing special like what happens alot with the rift to Altair......................


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  • yeah, lets keep it secret


    here are also some explorers who would like to find everything by them self [w00t]


    if you ask me, i would keep this a secret EVEN in the clans. who finds it . know where it is. who dont, well, not my problem :pimp:


    everything is about the fun, so [969]

  • If I'm not mistaken a Coalie Torp was equall to about 6 Sunslayers in the last version. If the DK motherships are stronger in this version munitions would be useless against such powerful ships. A dozen VHFs and some gattlings will do the job with less wasted money :D

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • Against 5 DK motherships there would be a whole armada needed... 3 BS`s, 5 cruisers, 10 gunboats and a swarm of fighters (30-40) and THEN there would be no escape for ANY of those DK`s...

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



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  • ok guys... the mod is already finished for the last 3 days but i was not able to submit a working version to LR yet because there always was a conflict between the launcher, the dynamic universe and the cf cheat protection



    ive just uploaded a final version where i was able to fix this problem... the mod is working well on my pc now (including dynamic stuff, the launcher and the cfcp)
    2 testers will give it a try now... and if they give me their ok the mod will be submitted to LR

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Another fabulous reason to look forward to this weekend :D


    This week went by faster than i expected....i woke up on monday thinking, "damn, this week is gonna crawl by...." and its Thursday already. The block scheduling doesnt help at all (1hr30min classes instead of usual 50min classes), and neither does having to look forward to my US History teacher drone on and on and on and on and on and on........(he has a really boring voice)

    Crossfire Characters:
    (IOC){Dark_Angel} and any derivatives thereof.


  • Quote

    Originally posted by LaserJet6L
    Against 5 DK motherships there would be a whole armada needed... 3 BS`s, 5 cruisers, 10 gunboats and a swarm of fighters (30-40) and THEN there would be no escape for ANY of those DK`s...


    Imao 3 VHFs and/or cruisers could do the job :P

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • Quote

    Originally posted by Marshal Cunningham
    Imao 3 VHFs and/or cruisers could do the job :P


    I don`t think so... You won`t go in the HV (Hyperspace Vortex) just to get 5 - 10 DKA`s. After a few figts your VHF`s & Cruisers would be so damaged, that allmost the weps fall off. So a really HEAVY strike would be needed to stay alive in the HV a lot longer... like 3 - 4 hours (enough time to get enough DKA`s (i hope)) In the past months (especially last 2 weeks) i`ve learned to NEVER underestimate the enemy.

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



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  • ive submitted to LR yesterday already
    it depends on them when it will be released now

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    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • ohh cool...cant wait :D


    Proud member of the Independent Operators' Consortium ever since day 1 in Crossfire. :herz:
    In-game characters: (IOC)Tyrael, (IOC)HimejiFortress


    “The supreme art of war is to subdue the enemy without fighting.” Sun Tzu

  • hmm, you could always rapidshare it I guess. If it's more than 300mb (which I guess it is) just split it mright? As I could imagine some players are very eager to get back in the pilotseat, I know I am :]


    Grtz

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