currently it doesnt matter if you are close to an enemy or not during a pvp.... the explosions when you kill him do no harm yet
but it is possible to create a splash damage for those explosions
that means you kill some1... he/she explodes with the ship and the explosion does damage to your own ship (lets say in a range of 50-100)
-> meaning that the explosion might kill you if you are not careful
this would create more realism but it also would make the combats a little bit more complicated
so what do you think? yes or no?
i will add a heavy splash damage to the roid miners no matter how you vote (this way ppl cant camp at the opponents base)