Singleplayer + Bugreport

There are 54 replies in this Thread. The last Post () by (IOC){Dark_Angel}.

  • can some1 please test the singleplayer


    missions



    and the other post the bugs of 1.51 here plz

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    Only dead fish swim with the stream.
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  • i'm on it. so far, no problems. although your wingmen are still worthless..........and


    i see Trent got his blue eyes back; did he look to demonic with the red ones?

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  • OK i think u heard or saw them yourself but just to make sure they are all listed and


    for the others who saw them too:


    1) Selling DVD at planet CF caused cheat


    kick.


    2) BS turret view buggered, view seems to start from inside of ship. Gonna be


    very difficult to fight these babies without working turret view (...maybe by use of a "tug


    boat" partner to push u around, lol).


    3) BS very difficult to Moor, took 5 tries at


    Malta (had to F1 out twice cause it was stuck in cut scene, not lag induced). When coming at


    mooring from directly above (heading downwards), it worked OK.


    4) When ppl shoot at u


    or nudge u with a fighter in a BS, the pressure from the hits could spin u around very fast


    on the center axis end-for-end like a top. The "nudging" factor seems to be way off, a


    fighter or gun hits shouldnt be able to move such a massive thing so easily.


    5) BS


    Shield and armor both seem to have "dead spots" where no weps can penetrate.


    6) When


    selling BS in "Buy Ship" screen, the replacement ship (VHF, Sabre in my case) had one of the


    Gunboat missile turrets automatically mounted on the fighter.

  • BS bugs
    couldnt buy bats or bots
    tractor beam wouldnt beam


    any up either
    when i sold it i ended up with 8 missile turrets on my sabre ,bought a


    hydra an still stuck on it (looks evil tho)

  • I forgot one, found while


    i was registering the first-ever kill of a BG battleship (.... first of many lol)


    :


    It is possible to fly right through a BS as if ur ship is a "ghost" that can walk


    thru walls (as u travel through the ship, u get a mometary view from inside it). It seems u


    must be traveling fast using thrust aiming straight towards the enter of the BS at a close


    to 90 degree angle. Oblique angles or slow speed seem to make u bounce off normally.




    This could be an old FL bug since i recall having the same experience with an NPC


    liner once.

  • BS have no bats/bots (they would need about 2000 for a full


    repair)
    BS have no tractor beams (why should they have those?)
    they also have no


    thrusters (they are battleships ^^)

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • ahh well i had bats an bots onboard from last ship also tractor


    beam

  • yeah but i cant prevent this to happen... maybe ill add a tractor beam but what


    would you tractor in?


    not much useful out there for battleships to loot

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • oh double post but who cares...


    so far there were 20 bugs with cf1.51 which


    doesnt surprise coz its just a test version at the moment


    8 bugs have already been


    fixed... the rest is just a question of time.... that means 1-2 days
    then the mod is 100%


    CLEEAAAAAANNNNNNN

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • you might want to check out the info bribes, i just purchased the location of the Texas


    Jumphole from a Rouge on Rodchester and after that it went into some specs, which i think


    were my ship....i clicked out too fast, but they were clearly ship specs.

  • Well...in SP just after misson 01 i went 2 DV 2 get the disk. As i entered DV the


    Nomads killed me b4 i even vas fully there. I thought: ''No big deal'', but a i pressed


    ''Load Autosave'' i respawned in DV. That was a bit strange, but i didn`t pay antention


    2 that. But the weirdest thing is this: As i left DV with the disk in my cargo hold, & tried


    2 dock with the X gate in Nomads Lair, the game crashed, & the mod deactivated by itself.

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



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  • mission one in Death Valley!?!? what the hell are


    you playing?? i'm flying the plot missions form the regular game!


    and so far, so


    bugs havge come to my attention. i just landed on Leeds with Juni and Sinclair, and so far


    so good.

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  • just AFTER misson 01 i went 2 DV 2


    get the disk.


    Read every text carefully...

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



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  • if you havent fixed the BS docking bug and


    turret view bug already OP, lmk and i'll help lol


    yes, i know how to fix them, as


    im working on getting battleships flyable at this very second (not while im posting tho,


    duh)

    I'm baaaaaaack......time to find a group to fly with.

  • NPCs have infinite shield batteries
    NPCs have


    more nanobots than the specs of their ships
    NPCs have near infinite afterburners


    i


    was just flying the Tekagi Transport mission and i had to quit right in the middle cuz i


    wasnt getting anywhere. as soon as there were only 3 naval ships left, the NPCs IQs jumped


    to 15 million and turn into the biggest pussies ive ever seen. Every time i had even a


    half-ass shot, theyd hit the afterburners, and id follow them. but they didnt have to stop


    once i had to stop often to let my thruster recharge. And when i did manage to hit them, it


    was only 5-6 shots, which didnt matter cuz they would repair their sheild, even when they


    were supposed to have run out of sheild batteries-53 recharges ago. and i'm not


    exxagerating; i counted. They were using sheld batteries long after they were supposed to


    have run out.

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  • i noticed the NPC infinite shield batts in s19 too


    in MP. the number of shield batts is 0 when u scan the ship but they continue reloading as


    demons (those reloader legionnaries are hard to kill...)


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  • they use normal thrusters... like in vanilla FL
    and they cant use


    bats/bots if they are not loaded... most likely their shields just reload

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • but a shild cannot reload your hull

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  • There is no way in hell thats theuir sheild reloading. when i lok


    at my shield reloading, it inches its way up the meter, very slowly. however, their shields


    are jumping in huge incramnets of HALF AND 2/3 OF THE METER. there is no way in hell thats


    their sheld recharging. and i am currently stuck on the Tekagi Transport mission because of


    it. every time i manage to put a dent in their ship, they fix it right up. their flight


    patterns are much to erratic for me to follow, and damage them enough to kill them at the


    same time. and trust me; MY SKILLS ARE NOT LACKING. I tried everything i could think of to


    take them out and hurt them, and nothing worked. I'm flying a heavy fighter with 6 level 5


    and 6 gun mounts with 6 of the strongest guns the ship can handle, and i am stuck. I've


    already made 8 attempts at finishing this mission and have failed to destroy the fleet every


    time. I'm not continuing unless i can get a better ship with much stronger firepower,


    because at this point i am playing a game that i cannot win.

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  • it is possible that the NPC shields reload that fast...


    nvm


    ive played in tohoku for about 8 hours these days and i had no problem with the


    NPCs even if i only had a Baracuda with low-lvl guns

    signew.jpg


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    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!