Rewards
Mission: No Win Scenario Up to 55
Mission: Colony Invasion Up to 30
Mission: Starbase Blockade Up to 25
Mission: Starbase Incursion Up to 40+
Mission: Starbase Fleet Defense Up to 75
Mission: Fleet Alert Up to 17
Mission: The Vault: Ensnared Up to 10
Mission: Mine Trap Up to 10

Fleet Marks
There are 15 replies in this Thread. The last Post () by Husker.
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From what i've read the "No Win Scenario" can go up much higher in the later stages, but for that we will need to do a lot more training
still i belive it might be worth it in the long run, i'll try to level my sci captain up together with some lowerl level captains, then we can try again. tractor repulsiun and stuff might be very helpul to keep the enemies away from the freighter. -
Time factor:
We were in the No Win Scenario for about 30 minutes for about 50 fleet marks. I do the Colony Invasion for about 20 fleet marks and takes about 7 minutes [with a good team]. We can do at least 3, sometimes 4 Colony Invasions in 30 minutes [though not all at once]. That's at least 60 or even 80 fleet marks for 30 minutes of grind. Bonus if we all use the fleet mark boost. If I'm waiting in a queue for something and it's taking too long, I'll queue up the colony mission. The public one fills pretty fast as it is a 5 player mission. I know it's only 20 FM's but if you have a few minutes to kill waiting for a mission cooldown or something, it's quick. I've done it 5 times today between doing other things. [98 FM's]
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thats about the same we had with IOR missions
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IOR is what? Is there somewhere a lexicon about all those abbreviations? Husker is using them a lot and others too and i just understand nothing of what someone says.
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IOR = Investigate Officer Reports
dont worry, i also have problems to understand husker sometimes -
Heh... ahem. Seriously though Huor, abbreviations will only be understood if your game is set to English language anyway. It say Investigative Officer Reports on my screen but if you have STO set to your language, the letters might not be IOR.
We had this language problem a while back when trying to team on a mission. The mission was called "Mine Enemy" which, in english, means "enemy of mine" or "my enemy" [example: This post is mine = This is my post. As in, it belongs to me.]. But "mine" also means a place where you dig up resources, like a gold mine or iron mine. It was translated to some other languages using this meaning of the english word "mine". Took us quite some time to figure it out.
Sorry... off topic.
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how true, translations are always a problem. This Mine Enemy mission was translated by me to you word by word and that is enemy of mine
I know every part of the word itself so for me it was clear
I also remember to have this mission about the officer reports - but honestly i dont remember that anywhere there it is used as abbreviation. I am not sure and cannot check right now as i am on business trip in Romania.Rex you mentioned something about a boost of fleet marks - what is that and how can i make use of it?
Do we earn more fleet marks if we join together in groups? -
A vendor in our starbase sells items which boosts the farming of fleet marks, exps and such. The vendor can be found in the Requisition area [small hand phaser icon above the entrance]. Here's how it works: You buy an item which gives 100 extra fleet marks. Each mission, you get some 10% extra fleet marks untill you reach the 100. You can buy more than one but no more than 5 at a time, I think.
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correct
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from todays patch notes:
Fleet Marks:
No-Win Scenario:- Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
- This increases Fleet Mark rewards by 30.
The following events now grant an additional 30 Fleet Marks.- Colony Invasion
- Starbase Blockade
- Starbase Fleet Defense
- Starbase Incursion
Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
Azure Nebula rescue now grants twice as many Fleet Marks.
Defera invasion missions:- Easy missions now grant 13 Fleet Marks.
- Medium missions now grant 35 Fleet Marks.
- Hard missions now grant 60 Fleet Marks.
Nukara missions:- Easy missions now grant 13 Fleet Marks.
- Medium missions now grant 35 Fleet Marks.
- Hard missions now grant 60 Fleet Marks.
Mine Trap now grants an extra 30 Fleet Marks upon completion.
Added 50 Fleet Marks to each of the PVP daily wrappers:- Raze Enemy Headquarters (Daily)
- Raze Enemy Secret Headquarters (Lt. General - Daily)
- Dominate the Heroes of the Enemy (Daily)
- Dominate the Leaders of the Enemy (Lt. General - Daily)
- Claiming Enemy Reserves (Daily)
- Claiming Enemy Emergency Reserves (Lt. General - Daily)
- Reclaim the Neutral Zone (Daily)
- Restore the Neutral Zone (Vice Admiral - Daily)
- Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
- Pacify Enemy Heroes (Daily)
- Pacify Enemy Leaders (Vice Admiral - Daily)
this should make earning Fleet Marks much easier, didn't really expect that move, even if everyone was begging for it.
well i'm happy, meet me at Quarks to celebrate with some Aldebaran Whiskey and a round of Dabo!
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Quote from swatop
Now how difficult would have it been to raise the rewards (Fleet Marks) elsewhere as compensation? (even if its just temporarily)
Thats like changing the number 25 to 50... thats a matter of seconds and you easily could apply it with the next patch.
You can not tell us it takes 3 months to change the rewards of the (in my eyes totally boring) fleet actions to an acceptable level. -
After some testing yesterday, i gotta say: i really like Mine Trap now 39 Fleet Marks and ~30 Romulan Marks and the mission itself is some of the best fun i've had on the ground in this game so far.
and no cooldown on this mission -
yeah mine trap is cool but if you have bad luck and your team sux it might take ages
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Yep, I just did a Colony Invasion. Five minutes, 53 fleet marks. I kinda like this new system.
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