In july i have 2 weeks free and the first weeks of august also will be a bit less stressful so i can work on CF1.8 there.
Eventhough the workload is still massive I plan to release CF1.8 in late august. Thats the plan.
If everything does work we will see soon enough.
I need to buy painkillers now as modding 16-18h a day is something you really notice the day after.
CF1.8 will get released as a clean mod ... that means no additions such as dynamic universe or lag reduction kit.
Those server sided addons will be recreated as soon i know that the mods base is working perfectly.
The changes done in CF1.8 will very likely lead to better performance even without the lag reduction kit.
During the beta testing (before the final release gets published) there will be the need to do the FLhook update and balance everything.
The biggest problem I see is the time needed for the re-texturing. The coalition fighters already have been retextured but the battleships still need much attention. I also planned to retexture the original FL stations a bit to show higher details but i am unsure if i am able to do that in time.