News categories list

  • 24

    Nov

  • 15

    Nov

  • 07

    Nov

  • 24

    Oct

  • 24

    Oct

  • 14

    Oct

    Summer Update 2017

    The summer update focuses providing some updates to the owners of battleships. There are special depots spread around in the Canis and Inner Core sectors, once you loot them you will have to gain one of tree update parts, which will boost your battleship performance for either weapons, shields or engines.

  • 14

    Oct

    Summer Update 2017

    The summer update focuses providing some updates to the owners of battleships. There are special depots spread around in the Canis and Inner Core sectors, once you loot them you will have to gain one of tree update parts, which will boost your battleship performance for either weapons, shields or engines.

  • 13

    Oct

    I just want to announce that dented_ship and Ajay volunteered to help keeping this Portal save and clean. Thank you guys.

    Both have joined our Moderator team.


    Thank you also to all the other Moderators, Super-Moderators, news writers and contributers.

  • 13

    Oct

    If you were wondering why the Portal was offline today... well, yeah... HDD number 4 died this night. It meanwhile got replaced and backups were put in place.


    If the components keep dying at this pace, we will have a brand new server in less than 2 months.

  • 05

    Oct

  • 03

    Oct

  • 15

    Sep

  • 13

    Sep

    Howdy!


    Accolade complete: this webserver has killed its 3rd HDD :tot: :tot: :tot:


    Thanks to the people that gave me a notice earlier today via email and moddb.

    The damaged HDD meanwhile is replaced and backups seem to be working. It will take some time for the server to rebuild the cache for all the pages so it will be a bit slow in the next few hours.

    If any chars got banned due to the failed CF updates I will unban tomorrow in the morning after the daily updates ran through.

  • 01

    Sep

    Hello!

    Patch 1.35 is here and introduces a number of quality of life tweaks and changes, while also fixing some of the remaining issues you’ve reported to us. The patch will be available on both PC and PS4 today! Here’s a closer look at what you can expect:

    Features and changes

    • Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class
    • Handling is now displayed as a value on the ship statistics screen
    • It’s now possible to craft multiples of the same product at once
    • Added the ability to craft more of the same product on top of an existing stack
    • Improved transferring items between inventories
    • Added a toggle to switch from buy to sell screen on the trading menu
    • Added variance in handling between ship types
    • Improved the appearance of popup menus
    • Improved speed and smoothness of user interface page transitions
  • 31

    Aug

  • 31

    Aug

  • 25

    Aug

    Hello!

    Thanks for continuing to share your feedback and reporting issues to us – we’ve been working hard on our next patch which is coming to both PS4 and PC today! Here’s a look at the fixes and changes you can expect:

    • Fixed an issue where large numbers of portal visits would be added to save files, greatly increasing the save size and impeding the ability to save the game. We’re aware there are still some players experiencing this issue, and we’re currently investigating any remaining reports.
    • Prevented the terrain editor draining in charge when editing empty voxels
    • Prevented players being able to edit terrain outside their base radius for free while standing inside their base
    • Fixed responses made to Artemis and Apollo at times being incorrectly tracked
    • Prevented players being blocked from progressing if they decline to enter glyphs into a particular story portal
    • Fixed instances where Atlas text was appearing