Wing Commander

  • 08

    Aug

    After several months of diligent effort, Greg14 has completed his French Translation of WC1 made with the WC Toolbox. See the game in action is below! French Wingnuts can grab the update package from a link in the description of the YouTube vid below. Greg is continuing to research methods to translate WC2, WC4 and the Kilrathi Saga. You can also find a previously translated update to WC2 here.

  • 07

    Aug

    One Week to Party Time!

    We're entering the home stretch here in the lead up to the CIC's 24th Birthday Party. Next Saturday we'll all be gathering in Discord #Wingnut to celebrate with everyone. I'm excited for the cool things that we've got teed up to share, and it'll be wonderful to catch up with so many people again. Stop by on August 13 at 7:00 pm EDT (4:00 pm PDT and 11:00 pm GMT) - or join in any time beforehand to hang out! See you there!

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  • 06

    Aug

    Get the Point!

    Gen Con, the largest tabletop gaming convention in the US, starts today. In 1995, Mag Force 7 gave out these stunning Wing Commander promo cards at the show… and special guest Mark Hamill was on hand to autograph them!

    gencon1t.jpgThere was even some new lore on the show floor! Mag Force 7’s staff made these cool shirts for the event complete with a new Terran Confederation Marines fighter squadron designation!

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  • 06

    Aug

    Cockpit Mystery Solved

    Back in 2016, we reported on Joe Garrity's discovery of Deluxe Animation animation files that seemed like they could be unused Wing Commander art. The files were located on a 5.25" disk that once belonged to Origin artist Daniel Bourbonnais and were dated between 1991 and 1992. We published an analysis that concluded that while it was possible the art was intended for Wing Commander it was also just as likely it could be connected to another project.

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    Now, we have the real answer! Mr. Bourbonnais himself has identified the material. He writes: "I drew the hands for the throttle controls animation on Wing Commander in 91… [but] oh, that was a demo I created to get freelance work. It is in a video on YouTube. Daniel Bourbonnais computer artist or animator." That video is available here: :

    The animation in question starts at the 2m27s mark and includes many impressive elements not found on the original

  • 03

    Aug

    Today we've got another fun vintage magazine scan submitted by Maxi de Sokar. It's a Spanish publication, OK PC, that highlights the DROSoft translation of Wing Commander 2 and Special Operations 1&2. Right off the bat, there's a glaring mistake. The box art on the second page is obviously a combo pack for Secret Missions 1&2, and if my translation is correct, there's nothing in the text that references these games. It's just the art they chose. After thirty years I can excuse the error - rather, I appreciate these kinds of finds like a coin collector might value mis-printed money. The screenshots are just as gorgeous as ever, and seeing these takes me back to when you might have flipped through these in print back in the '90s and been dazzled by the cutting edge graphics. This is a very cool find!

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  • 02

    Aug

  • 31

    Jul

    Dennis Mull tipped us off about a Wing Commander-themed stream happening this weekend. The Sol Citizens show on Sunday will be about Chris Roberts' earlier games from Wing Commander to Freelancer. It'll be broadcasting starting at 5 pm US Eastern Time. Sounds like a good time!

    What was the name of the "Bengal-Class" carrier introduced in Chris Roberts' game "Wing Commander"? Watch the SOL Citizens Sunday, July 31st at 8:00pm ET to see if you're right? Twitch or http://youtube.com/solcitizens

    sol_citizen_streamt.jpgTo his credit, I don't think Dennis will have a problem tackling these trivia questions!

    Still unpacking boxes from my move but I already unpacked these.

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  • 30

    Jul

    AD noticed a new Hobby Lark article about the biggest space ships in sci-fi. Some franchises have absolutely ridiculous monsters that are the focus of the piece, but Wing Commander still got an honorable mention thanks to the 22,000 meter Hvar’kann class Kilrathi dreadnought. There’s really not much to the reference here, but it’s fun for sticklers like us to see people still bringing up this crazy 28 year old stat. While some have wondered if it’s a typo, the novel False Colors doubles down on the length and makes it part of the tactical landscape in its story. Likewise, the visuals in WC3’s losing endgame also imply a ship on the larger end of the scale.

    Hvar'kann Class Dreadnought (Wing Commander): This monstrous showpiece of the expansionistic Kilrathi Empire is 22 km long; expectedly, armed to the teeth too. The sizable starfighter fleet it carried is also capable of defending the dreadnought from
  • 29

    Jul

    We’d like to spend time in today’s news taking a moment to recognize Wing Commander Arena’s belated 15th birthday! We reached the milestone on Monday, but the unfortunate passing of the legendary David Warner preempted this story. Arena was released on July 25, 2007, which feels like a lifetime ago now. It was one of the few 2000s WC releases, including other notable titles like Prophecy for Gameboy Advance and EA Replay on the PlayStation Portable. Arena was made for Xbox Live Arcade, which was the platform for downloadable games on Microsoft’s Xbox system. As such, there were some major constraints. The size limit for DLC games at the time was a mere 50 megabytes and the selling price was just $10. So the game was built within some pretty major technical and budget limits. Despite these challenges, the team at Gaia Industries and EA Vancouver managed to pull off some impressive achievements worthy

  • 28

    Jul

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    Jul

  • 25

    Jul

  • 25

    Jul

    Guilherme Poggiali sent along this Ação Games scan of a vintage 3DO review of WC3 from Brazil. Look at that crazy header art! Classic '90s magazine formatting has such a distinctive style. It's always fascinating to see what they choose to point out, such as the detailed diagram of what each cockpit/HUD element is. That speckled starscape background doesn't help legibility, but again, it sure is a product of that era.

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  • 24

    Jul

    Today we have a short musical piece that was written as part of a film school project. The artist, Sean Sumwalt, used about a minute of footage from the end of the Wing Commander Movie right after Angel ejects and Blair is forced to keep moving. A new instrumental track accompanies the scene and attempts to set the tone. AD found it while looking for Overture covers, and it's definitely not that, but it's not bad.

  • 23

    Jul

    It's been a few months since we last checked in with the crew of the TCS Majestic and the Gemini Sector RPG, but they've been very busy! The group has been involved in a whole host of missions ranging from hunting down a Kilrathi battlegroup to warding off an incoming strike force. They've also done escort duty and seen the famous Kilrathi defector Hajjnah. Everyone behind the game puts a ton of creative energy into it, and if you'd like the join the fun, hit up their Discord server. Events are held almost every Friday night! Here are a few of their recent mission briefings:

    The crew scramble trying to find the hidden colony base in the Ragnarok sector.
    The professor Hajjnah speaks to a new client. He will not need all his charisma and wits about him.
    The team must escort a shuttle to the Oxford system to allow their resident doctor to pass their quals and be allowed to practice.
  • 21

    Jul

    Demon27248 has posted a nice capture of several rounds of Wing Commander Arena. Modern streaming content for WC Arena is sorely lacking, so clips like this are unfortunately few and far between. The foursome playing the game hits several different types events: they take down a Battlecruiser in capship combat, hunt down satellites and conduct a team deathmatch in the Boneyard. Arena is a unique WC experience and it's really a shame that it doesn't run on modern Xboxes. But it's good to see people still having fun with it in 2022!

  • 21

    Jul

    3DOgaming has posted a neat scan from a 1995 special edition of 3DO Magazine. It's interesting to see people's perspectives from the time. A lot of people now might consider Super Wing Commander a curious oddity, but this review considers it "massively upgraded for the 3DO, and as addictive as ever." They give it a solid four stars with the game's difficulty being pretty much the only thing keeping it from a higher score.

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    Combat certainly feels realistically hectic. Enemy ships whirl about desperately jockeying for position, your wingman invariably flies into your line of fire and loudly protests over the radio while your instrument panels flash red, then explode under enemy fire. Your various weapons all look great, laser bolts sparking quite cinematically while the excellent sound effects could well have been sampled out of Star Wars.

    Wow, cinematic laser bolts and Star Wars quality sound. I