Posts by CyberBlueJackal

    Class 10 weapons a super powerful and late game are amazing, as you said; the Coalition Gattling is very powerful and is a shield ender (even with upgrades) it needs a balance


    the War'syr propulsor is also quite nasty, it's power hungry, no lie, but can end a VHF in 2 shots with the CGC

    I would say if any weapons need a buff (and for those that can barely survive Dom space) are the Nomad weapons, Nomads in Mplayer are still very difficult to kill but the loot is worth it, it is a shame they don't hit like they once used to in Vanilla

    ok first of all, CALM DOWN!

    You realise SWAt spends a lot of time either implementing fixed, patches or updating bits and gets round to everything when they can. I too have run into this bug and am patiently awaiting any form of major update to the Lost fleet jobs.


    let me give you some Veterans advice mate, Make a Manual save ANY TIME YOU LAND it means should the code Glitch you have a Man. Save to go back to which has a 95.555R% chance to fix it.


    Please don't be that guy and make it out OP-R8R isn't trying to work on it, like he said it's a 10GB modification with each file having well over 330,000 lines of code; what you need to understand is that it's like christmas-lights with coding, one light goes out, sometimes they all go out; it's the way coding and tech works.



    LD is - make Manual saves at any dockable point it will fix issues better than insulting the Super-Admin

    IF you have lost your Freelancer I.D. there is no recovery as far as I am aware of


    but if SWAT_OP-R8R knows of a way I would be interested to know.


    However as stated when you first click "Multiplayer" there is a screen that appears with ones I.D. code which does say "COPY THIS" to be blunt

    Crossfire Missions Section 2 - Coalition sect.


    Mission 25 - The Coalition

    Base Reward: $2,000,000 + Access to Coalition Systems

    Critical Mission Failure: Juni or King Die, Don't retreat when told to


    Mission 26 - Diplomatic Tension

    Base Reward: $2,000,000

    Critical Mission Failure: Juni Dies! (Coalition Rouges are Hostile to her)


    Mission 27 - The Search begins

    Base Reward: $2,000,000

    Critical Mission failure: Damaging too many Friendly "Coalition" ships (if 3 or more go red, even from accidental Damage its Mission Fail!), Juni Dies


    Mission 28 - Utopia Mystery

    Base Reward: $2,000,000

    Critical Mission Failure: Death (Take GRAVITON based shields!)


    Mission 29 - Inner Core

    Base Reward: $2,000,000

    Critical Mission Failure: Death

    Advice: This is a Long mission Practice asteroid Hiding to avoid cruise disruption from all Dom factions


    Mission 30 - Clues to collapse

    Base Reward: $2,000,000

    Critical Mission Failure: Death, Turning Dom' Kavash HOSTILE


    Mission 31 - Coalition Investigation

    Base Reward: $2,000,000

    Critical Mission Failure: Not Retreating from Dom-Raszak Cruisers

    Time to begin the Continuation! (this may be split into several parts so please bear with me)


    As this is a Mod I will be looking for Boosters & Reducers but I don't believe there will be any


    Mission 14 - Nomads Return

    Base Reward $2,000,000

    Critical Mission Failure: Your Death


    Mission 15 - Unknown Territory

    Base Reward $2,000,000 + New systems to explore

    Critical Mission Failure: King is Killed


    Mission 16 - Assault on X-3043

    Base Reward $2,000,000

    Critical Mission Failure: Fail to reach the Osiris before "Nomad Planet" Explodes


    Mission 17 - Search for the Missing Fleet

    Base Reward 2,000,000 & More Systems access

    Critical Mission Failure: Your death


    Mission 18 - Where we come from

    Base Reward $2,000,000 & Sol System Access

    Critical Mission Failure: Allow the Osiris to take too much damage against the NOMAD CRUISER


    Mission 19 - Assault on the Nomad Strike Cruiser

    Base Reward $2,000,000 + 2 Nomad Mine Dropper (best in game)

    Critical Mission Failure: Allow too many Battleships to be destroyed


    Mission 20 - A shocking Discovery

    Base Reward $2,000,000

    Critical Mission Failure: Accidentally destroy the Data-Disk


    Mission 21 - Searching for Answers

    Base Reward $2,000,000

    Critical Mission Failure: Destroy any Data Disks (or sell any prior to mission complete)


    Mission 22 - Paradise Lost

    Base Reward $2,000,000

    Critical Mission Failure: Death (serious STOCK UP!)

    Advice: Don't waste time in UNKOWN systems, get moving! you need all the nano and shield you can get!


    Mission 23 - Reclaiming Home

    Base Reward $2,000,000

    Critical Mission Failure: Transports Destroyed*

    *BE ADVISED: The A.I. is Clumsy and may veer off course - Be Patient and see where it's going wrong to bump it back on track*


    Mission 24 - Ending the Search

    Base Reward $2,000,000

    Critical Mission Failure: Destroy the Data Disk, Not Retreating when told to

    Don't know if anyone has taken the time to look at this but has anyone found the Interon Battleship Hardpoint slots?

    I haven't raised the funds to get it and the weapons to do this experiment yet.


    Did see also in another post someone found a way to make the cargo hold bigger???

    What Swat said, found this out the hard way, also when you get to the mission where you use the Cannis Hypergate - SAVE ON THE STATION!

    I got caught in the prongs of the Hypergate and had to do several reloads from that save to reset the RNG (the auto-save is super buggy on this & will damage the game)