Posts by Revan

    Just a heads up everyone I am back and active again. My little brother visited me for a week and I got him hooked on this mod. @Alekzander He used to play the original game back in the day. As we all know I'm a huge KoToR fan, and so is he. Expect [RA]HK-47 to deliver the hilarious and blunt commentaries as in the game =D

    Ok, I have my computer up and running again :patsch: I even went as far as making a complete backup/restore disk of the current state with all the Win7 updates installed. Not going through 3 days of updates and restarts again! But....I backed up my Crossfire Mod and game on my Tablet, and I left the charger (which is the only USB cord that reads the SD card) at work. I can't reinstall the game without that, so still another few days. Really sorry everyone, thanks for the patience! FYI I accepted the clan group application Rayden, thanks for waiting on that.


    I promise once I get everything setup again I will be as active as I was before, 4-5 hours a day. I've been so bored that I almost beat Dragon Age Inquisition on a second play through (so you can see how much down time I have). Cya in space mates!


    BTW OP, I will message you when I am ready, I may need help restoring my FL ID, which is why I sent it to you. Do you just open the document and copy/paste it?

    Portal should be able to invite you to the forum, with my computer crashing the other day, I haven't been able to do anything. Also been very busy at work, only able to check the forum every other day. However...



    341 updates later, Windows is officially reinstalled! Still need to add my graphics card back in and install that, then install the Freelancer and the Crossfre mod again, but I should be back on tomorrow, Saturday at the latest. :salutes

    EMERGENCY reinstall of windows 7. I saved my Crossfire ID, sent it to OP and took a screenshot of it. I should be back on in a few days after reinstalling EVERY ****** windows update, then the game/mod. Wish me luck <3


    Really sorry, I know my clan is anxious to access the base we just built (OP should have fixed the issue) with me docking for the first time, then I can grant access to everyone. Thanks for your patience guys, cya hopefully by Wednesday. [RA]Portalearth is in charge while I am gone, second to him his [RA]Mr_Dedd. Safe flying.

    Hmm I see the comment was edited and removed before I got to read it...I probably know what the content about was since I was online when |DP|AZ09 attempted to collect the bounty...on that note, I also edited my System Rules which list all the bounty's [RA] Clan has open. The only information on my System Rules now contains the player name, the bounty reward, the reason why (without going into too much detail), and the duration of the bounty. Perhaps whatever [GR] has to say about the situation that transpired after the bounty was placed does not need to disclosed to the public (if that's what the edit was about).


    Anyway, the bounty is still open though :thumbsup: Good hunting! Thanks for trying the other day |DP|AZ09, I hope you get him :pfeil:

    Greetings fellow mercs! A bounty for 10,000,000 has officially been placed on player SmartX for violating the [RA] system rules in Omicron Gamma. He got away before we could blow his ship to oblivion, so the bounty will be in effect from 2/23/16 though 3/1/16.


    We will post all our bounties here, and you may also check our System Rules post for any other bounties we may have. Currently only this one, but more to come eventually!


    I am sorry, English is my second language. I think I misunderstood my translation or interpretation of some of the comments. You are right though, you need to think about everything (foresee) how it works in the future and make your decision revolving around that insight, the potential problems, and the possibilities and limitations.

    Hmm, hope this conversation didn't stir up too much tension or cause any animosity! I mean no offense when I say this, but Promethean Era (also a new recruit to the RA clan) is still a new player, and like myself (and many new players), when we first start the game, we don't know everything yet, we are still learning, and occasionally make uneducated guesses at things. Not calling him uneducated, but you should have seen my first posts about things, I'm glad OP didn't just say "gtfo here noob". No one take offense please, we're all adults here :) The overall thread seemed very fair/nice/appropriate, just want to keep the peace and everyone happy.


    On that note, here is my take on it:


    1) Each Battleship/Cruiser/DN has certain benefits and weaknesses, I don't know them all, but it definitely takes some trial and error to find a ship you like and can pilot comfortably.


    2) Think of the story mode, even before this mod. Almost every time a Battleship was encountered, there was usually a wing of 5 fighter pilots on your side, and the enemy Battleship had a wing of fighters as well. A battleship/dn/cruiser isn't going to be much use flying solo, it's just a giant target waiting to be shot at with difficult maneuvers. With the ADV battleship turrets, I can kill level 19 ships in like 2 well placed shots, but if I am getting flanked and have to turn around, chances are the smaller ships will win because they are faster, and I keep going in never ending circles =O


    3) So far, even taking my Dreadnought Inquisitor solo, I think I have found a great balance of firepower and ability to kill ships fast. When my clan accompanies me with 5 VHF outfitted with alien guns, power gens, armor class, and shield regens, I can't wait to see how much of a force we will be reckoned with.


    4) Final thought, there are still many things with balancing about the game I am getting used to. I never played another mod, so I am lucky I don't know how other mods work, or I might make stupid suggestion (not saying yours were stupid at all). Since I've only been active on every day for about two months, I think the progress, time it takes, difficulty of flying though open space in huge systems, it all works itself out nicely.


    PS, can a VHF in my group dock on my battleship? If not, there's my suggestion for the day :) i haven't had a chance to try yet or i wouldn't be asking.


    With love,


    Revan <3

    The NPC's on border planets are around level 19, where as starting in NY everyone is under level 10. Level 19 def harder! Glad I found you in game yesterday and helped with the nuetral status :) Cya in space mate!

    Please move this thread if it's in the wrong board.


    I'm not sure if this suggestion has come up before, but I think it has some potential! The title of this thread says it all, have a cargo container exclusive to players who have a smuggler license equipped. I'm not sure how you would make the item illegal and detectable by Police or NPC's (since cargo container is equipment not commodity), and I don't know what the cost/sale price should be, that's a decision for OP to make, but I'd suggest cost 400k, sell for around 2 million (about double the current containers).


    The only way this would work is if the distance for the route is the same as the other routes (usually 4-5 systems depending on what you sell), otherwise trading regular legal cargo containers would still be quicker and more profitable. Unless you made the profit worth the time to travel from one end of Sirus to the other, also gives police potentially more time to catch us! Us smugglers know the risks we take, ESPECIALLY in a train haha.


    If it can't be done due to the limitations and the way everything is coded, then oh well I tried =P


    As this is my first post here on the forums, I would like to preface by saying that, besides the music in the prisons, I absolutely love the Crossfire mod.


    LMAO THAT MADE MY DAY! The music is like a troll to me haha, but I do like the deep sound of the Tuba. Bom bam bom bump!


    You’re running into the same issue that almost everyone does here when they start playing, whether Singleplayer or Multiplayer. I will be honest, the story mode is very hard and long, and I often played on easy/god-mode if I could not win. Some dogfights literally took me 45 minutes. I’m a better pilot now after watching the video on fighting, although the concept is the same if you’ve been playing this game for years, making your shots count is really important here.


    But…here is my advice:


    Trade cargo for a while until you make at least 20m. It is slow for the first week, then it gets easier when you buy a new ship with more cargo space, discover more bases for trade routes (they change daily), and you’ll have a very nice ship and decent money in no time! If you’re playing SP, you level up by the money earned, and it’s easier to trade and level up then do the missions in a low level ship! If you play the multiplayer I’ll even get you some nice guns, like nomad weapons or something from Coalition space,I might even try to recruit you to my clan, then I can help with just about everything!


    It might seem like a lot of extra work just to get a decent ship and be able to fight NPC’s easily, but it really can all be done under 10 hours, which is like 2-3 days at 2 hours each. I figured it out on my own, but everyone online is friendly and will answer any questions you have. You won’t realize it until you play a lot more, but this mod is perfectly balanced, all things taken into consideration, I rarely see any mod with a balanced economy, this is definitely one of them! It takes some patience and getting used to, but the end result is worth it.


    In one month, I made about 1bil credits from trading. I now have a Battleship with the best guns/equipment, a very heavy fighter with 100m spent on guns/equipment, a Soulforge Train (trading cargo pods from planet to planet is like 12m credits round trip!), and an Armored Transport for smaller cargo runs. That’s a pretty decent accomplishment for one month of gameplay, maybe 2 hours a day I play. Anyway, you need any help in game, feel free to ask!

    You're not just getting old, we all are. I remember when I first played this mod a few years ago, the ship movement and mouse sensitivity were a big difference from the original Freelancer. Now I can't even remember the difference. Having sporadic hand movements will surely impede the success of some missions, like the race in Dublin, but luckily someone uploaded their game save for you :)


    A little tip: There is easy/god mode in the settings from in the game, and I always traded cargo between each mission, because the amount of money needed for the next level can be a lot! If I remember correctly once you start the new story, you stay the same level until the end of the game, each new mission requires completing the last. Best of luck!

    I have a Galaxy Note 4 running Android 5.1.1


    I have no issues using the phone browser, occasionally I just click/hold to open some pages in new tabs, because of the way the drop downs are structured or the direct link to the parent page doesn't open. Some phone browsers have an option to "full view site" usually seen if you scroll all the way down to the bottom. Here's a snapshot from my phone:




    Obviously turning the phone (portrait/landscape) shows/hides some menu options from the top. But I've used just about every page, all code in posts (like warning,info,videos,spoilers, etc) works perfectly fine. Naturally everything is easier on the PC web browser, but it's nice that the phone web browser has the usability it needs to have for me.


    For the record I did not do this post on the phone =P

    Omicron Gamma System Rules


    Edit by
    See next post!


    Just move the difficulty scale to God mode - That's pretty much it


    Maybe if he didn't spend 3 hours typing up his posts he would have found this setting on his own? Saved my ass plenty of times in SP.



    Regardless, instead of adding this, I'm going to launch and play some Single Player, in God Mode where I'm the invincible ship :P


    Edit by
    Important update: [RA] Recruitment Center