I was raised on comic books and
sci-fi. Star Wars, Ray Bradbury, etc. So I've always enjoyed Sci-fi based computer games
more than anything else. My favorite series was Chris Roberts' Wing Commander series. I
played Wing Commander 3, The Price of Freedom, and Prophecy over and over, revelling in the
dogfighting and missions.
But what I really loved was the freedom to choose your own
missions and open-ended play of Wing Commander Privateer. I spent more time with Privateer
than WC3 and then much more time with Privateer2: The Darkenging than with Prophecy. When
Chris Roberts left Origin, I was crushed.
But when he parnered with Microsoft and
released Starlancer, hope revived. I enjoyed Starlancer, but, as with Wing Commander, you
have a rigid storyline and not much flexibility. So when I heard of Freelancer, I naturally
assumed it was the successor to Privateer and offered the open ended play and versatility
that I'd enjoyed with those games. I was not dissapointed. Freelancer is by far the best
version yet of this genre, imo. You can play the plot missions and 'beat the game" and not
have discovered one third of all the ships and systems in the game. It's a treasure. And
the graphics are a great leap forward, not only from Privateer and Privateer2, but from
Starlancer as well. There's nothing in any of those games that compares with the pure
aesthetic pleasure of flying through the Manchester system.
The online play offered
with Freelancer adds an element that was always absent from the Wing Commander/Privateer
products. Because of all the pvp support built into it, Freelancer has spawned numerous
opportunities for online play and modification.
Crossfire is my first real pvp
experience. I've just begun exploring that aspect of it --first pvp dogfights just
yesterday--so I can't compare it to the clans and communities elsewhere. But what I've
seen so far is pretty encouraging. There are those who get all twisted up in the clan wars
and somewhat diminish the online experience, but, from what I've seen and heard, that' s
true to some extent wherever you go.
I have tried several mods and played on a few
different servers, but imo, Crossfire stands head and shoulders above the rest. It has the
most extensive and most coherent universe available. Great ships, great new systems,
weapons, hidden wrecks, ongoing development that puts Microsoft and Origin to shame, and ALL
tied in logically to the original Freelancer and Starlancer storyline. who could ask for
anything more? 