Order Destroyer

There are 7 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • Well, i am testing ships in Single Player at the moment and i just noticed, the docking behaviour on tradelanes and jumpgates of the Order Destroyer is seriously bugged. I used the search before and found nothing about this. So i thought i'd hand out this information.

    For the skies are our legacy                   9248-cebc88b9.png

  • thx

    but it can not be improved due to FLs inability to handle such large objects correctly

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Huh? That's odd, since all the other destroyers work perfectly, well at least in terms of docking on tradelanes and jumpgates. And the Liberty Cruiser seems to have the same dimensions as the Order Destroyer. It's just that most of the times the culprit either docks too high or too low, gets stuck like the NPC trains...

    For the skies are our legacy                   9248-cebc88b9.png

  • The order destroyer is 9% longer.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Well, it can't be helped then. But in relation to the vast amount of Ships available to the players, one or two bugged culprits is a good cut in my oppinion. I just hope it's not the same with the dreadnoughts lol


    Good work, guys!

    For the skies are our legacy                   9248-cebc88b9.png

  • no guarantees

    Like i said FL was not designed for such ships to be pilotable.

    It is possible to get them working but that would require to change how everything else works and that has negative side effects on fighter gameplay.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • I remember that this ship (Order Cruiser) was probably the worst ship for docking at lanes and I had also issue use domkvash gate when I had this ship in IC. Maybe make it little smaller would resolve this issue. It's really nice looking ship for not be usable due above mentioned problem.

  • thats problematic with this ship model

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!