Lets to say that shown changes looks as realy huge play change for ED, and I personally look forward to this year December when this new ED version should go live (30th October starts beta for those playing on PCs).
Short summary:
- New (updated) lighting (should bring really dark planet sides except other things )
- Night vision mod (for explore dark sides of planets ... it rly will come handy )
- Changes to asteroid rings with added "fog" and new light effect (see below "in motion")
- Changes to ship HUD (my 1st moment reaction was "I like, more clear now")
- Changes (complete rework) of exploration (scanning of not yet explored systems, and more).
- Part of change above is so called "Orrery map" which give 3D map of the system. If you want plan how to visit planets in system "effectively" (shorter time), this seems is perfect tool for it.
- It also is the end to random search (and waiting) for USS and especially high grade of USS!
- Scanning of planet surfaces new mechanic (what was shown looked very very interesting, see yourself in video below)
- Codex - something what shows progress and reveals and this for all ED players (shared knowledge in game!), I think it may be 1st time when you will have in game really relevant info about exploration in given time (not only)
Sum it up: they worked very hard to tie things together and make play more interesting. And this is just a part of changes which are coming
Obsidian Ant extracted most important part of FDEv livestream into his 16 minut video with own comments: