Not sure if this is a bug but...

There are 5 replies in this Thread. The last Post () by Mesachie Man.

  • Chapter 7, Mission 27 I think; New Worlds, Mira Ceti system for sure; For the second time in a row I've arrived at the jump hole, press F3 to dock, my ship stops and the jump hole goes white while I wait (normal). Then Juni says there's an incoming hostile and I can't break my ship free. The jump hole stops working and get to watch Juni and the others are flying around while I can't move. None of my movement keys have any effect; not escape, nothing. Of course I'm the only one taking fire from the enemy so I get to watch helplessly as my ship explodes again. Next time I won't dock when the computer tells me to. I'll stay back with Juni. Juni's smart. I'll wait until after that last Dom Kavash is down, then I'll try docking. MM

  • Give it please some time before you will dock, is possible there is mission trigger which need to be activated and if you try jump early, it stop working as it should. I played this mission you mentioned many times, did not noticed this, but is possible that there is, in moment you want dock, spawned scripted gunboat and this do issues you described. To be sure avoid this, wait a bit for gunboat spawn, kill it and then dock.

  • So ya, I waited this time; well, actually I fled the scene, trying to preserve the few bots and batteries I had. My escort did their job and we got through jump hole only to replay the same game over again in yet another Dom Kavash system. This one is called Tonga and the twist seems to be that when we get to the destination jump hole and take care of the gunboat trailing us, a second gunboat comes in on an opposing vector to finish me off.


    So the question I have (and couldn't find a walk through in the wiki); how many systems are there after Tonga before this mission ends? I'm afraid I might have to start over again with another ship.

  • Switch tabs here: https://swat-portal.com/forum/…crossfire/sectors/#Altair for Altair (you will need reach Menton). If you have difficulty killing Gunboats, do a small "shopping run" in coalition space and head to Vorkuta and buy Saracen and coalition gatlings (they are one from the best CF guns) there. With this ship, fast firing guns and some strafe usage (box) you should be OK. Try to not rush into fights and use your coalition squad, they are more as enough capable to kill every gunboat going after you.

  • Many many thanks Martind Forlan. Every failure was another wasted hour of game play. I will follow your advice and do a bit of shopping Vorkuta and Sol before I start over. I had two of the Gatling guns and a pair of project weapons but as you suggest, I need to lead less and follow more to make it to the end. Germes, are you paying attention to this?


    Много много спасибо Martind Форлан. Каждая неудача была другая напрасный час игры. Я буду следовать вашим советам и сделать несколько покупок в Воркуте и Сол, прежде чем я начать все сначала. У меня было два из пушки Гатлинга и парой проектов оружия, но, как вы предлагаете, мне нужно привести все меньше и следовать больше, чтобы сделать его до конца. Germes, вы обращать внимание на это?


    MM

  • Martind Forlan; Your advice was excellent, though I didn't end up with the Saracen. I backtracked all the way back to Coalition space in my Saber (without any bots) hoping I wouldn't run into any lingering Dom'Kavash or Nomads. Once there I bought a Saracen and a Basilisk and tested each against my Coalition Saber. In the end I liked my Saber most. It has less cargo space than the Saracen but more batteries. Plus, once I started heading back to Tonga I to took a quick trip over to Sol and picked up a Class 10 armor upgrade for insurance. The rest of the mission was simple. Many thanks, MM