AMD starts shipping...
http://www.tomshardware.com/ne…ambezi-opteron,13376.html
AMD-bulldozer
- Bond
- Thread is marked as Resolved.
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Man it look awesome ,however i wouldnt know what do to with that power
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Hoping that this forces the competitor to release the next platform a bit faster....not that I can afford it
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Reminds me of the time before multi-core processors... Pentium 3 then 4 versus Athlon, gigaherz race. Now it's "who will shove more cores" race.
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In the end Intel is just gonna produce a product that works better like usual
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In the end Intel is just gonna produce a product that works better like usual
...And then AMD releases another Intel surpassing multi-core processor and then we rinse, repeat, rinse, repeat...
See a pattern here? It's called "leap-frogging", it happens alot in the tech sector. It also brings competition to the market and drives down prices on such things like cpus for US all.
As far as my thoughts on Bulldozer and AMD, I root for AMD to finally take more market share to edge to 50% market share to gain market parity with Intel... But I also know due to Intel's(STILL) unethical business practices that have been going on for years,(and have successfully kept AMD and other competitors like VIA minimized or wholly given Intel pseudo monopoly position) this sadly will probably never happen.
As for Bulldozer itself, I wish AMD as much or more success with it as they had the Athlon 64/Opteron debut.
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I hope this will be enough for 1.9 to play?
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If you've got some headroom to up the resolution or graphic details on your current system Bond, I'd say you'll be just fine.
I'd say the current minimum system requirements will still hold with CF1.9, OP's only adding additional content, he's not adding pixel shader 3.0 or Direct X 11 or anything to the game engine!
With that said, my mere Athlon 64 single core 2.2 GHz processor with 2 gigs of DDR 400 and a 3850HD AGP card more than suffice for CF 1.82.
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CF as Freelancer's engine, only uses 1 core, even if you have 128 cores. Which is why the server stands on a a single core PC.
So an efficient single core PC(and full set of other parts) is all you need for runing CF at max
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Ty guys
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I was thinking once at the idea of 3/6/9/12 etc monitors screen option, but I had another idea, how could I react and perform in a game if I can't even see the whole screen at once ? Like, it may take min 5 seconds to find a guy hidden behind a bush at the left of your screen with just 3 monitors, worse with more. So for now I prefer a single big monitor...
I would like more monitors at racing games and others where you prefer to see the landscape and chill instead of focusing on each corner a hostile can come in a shooter game.
For who wants to keep himself efficient at gaming, a normal or curved wide screen monitor is all we need
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server runs on dual core
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So all these 8-16 core cpu's will only work with server motherboards......
so i guess that the Amd Opteron 16 core will be around 2000$... then the Intel Atom will be 4000$ then.....
http://www.engadget.com/2010/0…ps-intel-counters-with-t/
http://www.bit-tech.net/news/h…soft-intel-16-core-atom/1
http://www.geek.com/articles/c…tom-server-chip-20110128/
Michael: 2880 x 900 huh i want one
or maybe i should buy 2 more 42" lcd's on sale and make 5760x1080...idk
[video]
][/video]and look at this idiot...
[video]
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lol...imagine CF insomnia scene "like u are surrounded with number of 60" plasma screens in one big and dark room at 3 am, while flying through Inner core...plus some uber sound system..."
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A planetarium screen better..... no corners or buggy visuals due to flat screens in circle... pure image all arround and above you... with backlight system you could have it all arround and under you , and you sitting on a chair with spaceship-like controls, as the car simulator control ones.
Well, I like that at a planetarium you mainly see space-related videos *_* I jsut have to imagine my ship in there and my team []_[]