Basic Rules, Tips and Tricks For Beginners?

There are 28 replies in this Thread. The last Post () by FANTA5M1C.

  • lol after all this praises look at POS these days and u will see many Shrouds around, welcome back in club Tyrael m8 :thumbup:


    ps
    i tried all ships and guess what happened ;) lol j/k Shroud is not that good, this is just my way of fight against some Lagg's n00bs :P

  • Shroud indeed misses some of it's agility, but it can be lethal if you're using a specific setup and you know how to fly it ;) :P


    Proud member of the Independent Operators' Consortium ever since day 1 in Crossfire. :herz:
    In-game characters: (IOC)Tyrael, (IOC)HimejiFortress


    “The supreme art of war is to subdue the enemy without fighting.” Sun Tzu

  • Ok, so here's a tip and a little known tidbit that people fail to take into account all too often. Projectile speed is important. It's not so much important that you have a high projectile speed as it is that the projectile speeds of your weapons are all similar, this is especially true with evasive enemies like you find all over crossfire. Shooting projectiles that travel at different speeds means you have to lead your target by different amounts for each weapon if you want to hit them, and that is an impossibility as all your guns are slaved to the single point your mouse is designating.


    What happens if you pick a nice fast lazer cannon (like the justice from the beginning of the game) and pair it with a slow heavy hitter (like the lava blade or magma hammer from early game) is that your pipper (the handy little box that tells you where to aim) will guide your fastest projectiles into your enemy and you will meanwhile under compensate with your heavy hitter which will fly harmlessly behind them. My example weapons have a 250m/s difference between their respective velocities of 750m/s and 500m/s (don't confuse projectile speed with fire rate. different fire rates make no difference in accuracy, only in the weapons DPS). I'd recommend no more than a 100 m/s difference between your fastest and your slowest weapons and that's pushing it a little for weapons you really like. Remember, the closer the muzzle velocities of your cannons, the more of them you will get on a passing or swerving target at one time.


    It's not impossible to do well with weapons operating at different speeds, but keep in mind that you will only get the full effect of all your guns when you are either right behind your target or when the two of you are going head on.

  • 10000000000000000 .....00000000 ZzZ to Spiky for official buying a rights to be a "pink of CF" :D

    CF chars - Maxbur and derivatives
    Roleplay on server: Merc/Smuggler
    You can hire me for all sort of job: dirty and not so - but I`ll make it clean. It will cost you :)





    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
    Einstein

  • yeah, but unless you're maxed out, watch out for ungrateful little snot new players. i learned that the hard way. thought i would go out of my way to provide a gratis escort to a group of basic ships who let me get halfway to kusari before everyone opened fire on me while docking with a trade lane. i don't care so much that i died, but that was a damn underhanded way to cheat me out of 20 escape pods. they could have just as easily told me to go away at the beginning. there. got that rant out.


    :EDIT: to be clear I'm still happy to give anyone a hand if they ask, but I probably wont be inclined to jump in and help on my own anymore unless I know you.

    Edited 2 times, last by FANTA5M1C ().