I have been using my SP game to test various ships, weapons and other equipment to determine what I am going to use in MP. Currently I am running 2 SP games, one with a Shroud and one with a Redemption. BTW I am still in the Sirius Sector and have tested about 50% of all VHF's there....save games are a wonderful thing (Deathbalde and Shadowblade are quite good)
It was suggested to me the other day that my redemption was not agile enough being one of the heaviest VHF's in the game, so I bought the shroud to compare. (Based on the difference in their armour rating as there are no ship masses shown in game).
I flew 1/2 dozen missions in each and timed some 360 horizontal and vertical turns/loops. I would have tried Hovis' racetrack but the 450 cruise speed makes this almost impossible to do (for me anyway....lol)
The redemption definitely seems a bit more agile than the shroud.
Then I equipped both with Class 10 armour upgrade........no noticeable difference.
Then I tried Mk3 weight reduction on each...........again no noticeable difference, so my questions are;
1/ Are these items meant to be used on fighters or are they for Cap ships?
2/ Should I see a noticeable difference when using them in SP or are the game mechanics different to MP?
3/ What is the general consensus on these items?