That would be a valuable addition to the FAQ.
Here's some help (I don't have widescreen too).
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Register a new accountThat would be a valuable addition to the FAQ.
Here's some help (I don't have widescreen too).
thats a start... now we need someone with knowledge to write what exact each of those values in cameras and fonts file is so we can test and observe them 1 by one
an edited screenshot with explanations would be very useful before starting this work
QuoteEDIT: Heaven, I tried your fixed calculations for cameras and here is how it looked
ehh... that was ment for gunny and his 1920x1200...
if Diablo's calculations are correct, fonts can be fixed easily... but we will need people to test them
hud and camera is easy to pinpoint in traditional 'try and see what happens' way
if you can create different widescreen settings within the next 2 weeks then i can put them into the 1.82 update and ppl easily can choose them from flmm
since my monitor rejects anything higher than 1600x900,
for now ill try to make my best preferred settings for 1280x720(16:9) and 1440x900(8:5)
if that works out well, ill start guessing higher resolutions
edit: done with first batch (havent tested them in interaction with other player's)
on 1600x900 item names are either a bit too large or too small. so i chose small.
it would be nice if someone tested it
camera.ini for 16:9
[WinCamera]
fovx = 68.750000
[CockpitCamera]
fovx = 86
znear = 2.000000
[ThirdPersonCamera]
fovx = 86
[DeathCamera]
fovx = 86
1280x720
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037625
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.038750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.026250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.025250
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.011250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.020075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
1600x900
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037625
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.036750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.020250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.020500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.020500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.026250
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
camera.ini for 8:5
[WinCamera]
fovx = 63.200000
[CockpitCamera]
fovx = 80
znear = 2.000000
[ThirdPersonCamera]
fovx = 80
[DeathCamera]
fovx = 80
1440x900
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.039125
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.037750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.024250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.024500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.024500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.027350
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
Forgive me but, with your last settings (1440x900 with 8:5 aspect ratio) i have this problem with the HUD when i'm docked :
Can this be fixed soemhow ? I couldnt find a solution yet....
Thanks !
you have to undock to actually see the modifications in action...
every time you start crossfire its gonna be like that , but as soon as you undock it feels great
It´s just the first time when you entered the Game because the settings are first active when you enter space. When you dock again after entering Space it should be fixed.
I would love to test fonts with various resolutions but my old problem reappeared yesterday :(( and now i cant play crossfire anymore
What is interesting is that the same thing happens with AVG, Avast, and Trend Internet Security (maybe my Freelancer copy contains some kind of a spy/malware).
First I notice a file called "EXE2", last 1-2 days, then it disappears, and then my Freelancer.exe goes missing and everything basically gets screwed up.
It means that if I wanna run Freelancer I have to have 0 AVs installed or download a new Freelancer copy
atm im using avira, adding FL and CF in flmm folders to exeption list works perfectly
while starting CF makes exe2 folder in install dir (for security measures or something... OP can answer that) and if it forcibly closes the folder stays
ok, Heaven, back to the topic
the changes we are experimenting with here solve everything but those 3 bars in the middle of the bottom of the screen: energy bar, shield bar and hull bar
they also need to be resized, right now im expecting some answers from someone ill brief you as soon as I get them
Meanwhile, AV is down and CF back up and running, tests continue
EDIT: Heaven's 16:9 Camera fix tested and confirmed at 100% accuracy
[WinCamera]
fovx = 68.750000
[CockpitCamera]
fovx = 86
znear = 2.000000
[ThirdPersonCamera]
fovx = 86
[DeathCamera]
fovx = 86
It´s just the first time when you entered the Game because the settings are first active when you enter space. When you dock again after entering Space it should be fixed.
Thanks a lot !
Now i just need to test this new res in nebula PvP cause expanding the res to 1440x900 seems to induce lag with my poor graphic card
Quotethe changes we are experimenting with here solve everything but those 3 bars in the middle of the bottom of the screen: energy bar, shield bar and hull bar
they also need to be resized, right now im expecting some answers from someone ill brief you as soon as I get them
the 3 bars expand at the same rate as hud and text but unlike it, its nowhere to be found in data folder
there is possibility of redrawing hud to fit it but learning to do that might take awhile as i have 0 exp in that field
yes the bars seems out of reach for me, but unfortunately, so do the bar files cuz theyre in some format my Win cant find an answer to
I've read through all of the threads mentioned and I want to try this but I'm not sure where to start. Diablo, your math makes sense to me, however I'm not sure how to work this considering, for me, my height is not the only value that is different. Besides the fact that I'm not sure if doing this will make it run very choppily, my computer's native resolution is 1366x768. I have yet to make the attempt, but I would imagine that the default font settings will not be adequate for that resolution which, according to what I calculate is an odd ratio as compared to the others on both the chart and in examples. If you divide the ratios into each other 16:9 ratio comes out to 1.7777... (16/9) as does 1600x900 but 1366x768 comes out to 1.7786458333... which is just a slight variation from the true 16:9 aspect. Would that be enough to change my results and how should I go about converting these settings?
your height is 768 that is one of 4:3 standards so its possible to adjust your hud and fonts for perfect fit.
my monitor(or maybe its FL) refuses to show such gibberish, first make sure that it can run on 1366x768
Here are my font settings for 1366x768:
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037392
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.031563
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.020662
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.0199000
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.019807
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.018500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.029883
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.019700
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.025500
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.016100
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.021467
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.021467
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
I used Heaven's settings for 16:9 Camera as well. Some fonts are a bit small but everything fits and is readable. Besides, I like small fonts. I'll post a screenshot later when I get the chance.
EDIT: Do not use these settings, I have much better ones posted below.
I've read through all of the threads mentioned and I want to try this but I'm not sure where to start. Diablo, your math makes sense to me, however I'm not sure how to work this considering, for me, my height is not the only value that is different. Besides the fact that I'm not sure if doing this will make it run very choppily, my computer's native resolution is 1366x768. I have yet to make the attempt, but I would imagine that the default font settings will not be adequate for that resolution which, according to what I calculate is an odd ratio as compared to the others on both the chart and in examples. If you divide the ratios into each other 16:9 ratio comes out to 1.7777... (16/9) as does 1600x900 but 1366x768 comes out to 1.7786458333... which is just a slight variation from the true 16:9 aspect. Would that be enough to change my results and how should I go about converting these settings?
your height is 768 that is one of 4:3 standards so its possible to adjust your hud and fonts for perfect fit.
my monitor(or maybe its FL) refuses to show such gibberish, first make sure that it can run on 1366x768
Display MoreHere are my font settings for 1366x768:
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037392
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.031563
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.020662
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.0199000
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.019807
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.018500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.029883
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.019700
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.025500
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.016100
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.021467
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.021467
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
I used Heaven's settings for 16:9 Camera as well. Some fonts are a bit small but everything fits and is readable. Besides, I like small fonts. I'll post a screenshot later when I get the chance.
Many Notebook are 1366x768 Heaven.
Nitro, these are my settings for 1366x768 cause i am on the same resolution. It´s not perfect because of the Main Menu but it´s working, if your settings are better just reject mine but please give a hint here so i can take yours
[WinCamera]
fovx = 69
[CockpitCamera]
fovx = 70
znear = 2.000000
[ThirdPersonCamera]
fovx = 70
[DeathCamera]
fovx = 70
Sorry I didn't reply back earlier, I couldn't log on last night to check settings because my connection had crashed. Anyway, tonight I made some final adjustments and I think this is as good as I can get my settings for 1366x768. Daywalker, for the camera settings I substituted what I had set for "WinCamera" for your setting of 69, which seems to be just the little bit farther zoomed out that I needed to fix some of the things getting cut off. For the rest of the camera settings, I used 86, I've posted my Cameras.ini file below. I also made some adjustments to my fonts and that is also posted below.
Cameras.ini File
[WinCamera]
fovx = 69
[CockpitCamera]
fovx = 86
znear = 2.000000
[ThirdPersonCamera]
fovx = 86
[DeathCamera]
fovx = 86
Revised Fonts.ini for 1366x768
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037392
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.036500
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.020000
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.019807
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.020000
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.020000
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.029883
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.021500
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.021000
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.019500
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.017500
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.016100
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.021467
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.021467
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
And here are some screenshots of the new settings both Cockpit and 3rd Person view:
hm everything looks ok but somehow it doesnt look as sharp as it should...