A favor
- keli
- Thread is marked as Resolved.
There are 29 replies in this Thread. The last Post () by Ryleous Arkane (SA_ORION).
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Just as a remark, there's plenty of routes available right now, both legal and illegal. All it takes is a bit of exploration and analysis.
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Well trade route are changing every day so you always need to find new routes... That's what activate all the RP... Traders follow the changing routes to make their profit, pirates follow traders to make their hijacks, police follow the pirates to make their arrests, smugglers avoid all this so they sneak with their BMGs and mercs take contracts from any other parties or hunt for bounties...
What we need is :
Police that chase pirates instead of hunting NPCs WITH THEM and post more bounties...
Mercs that hunt those bounties and help out other roles in their jobs...
Pirates that hijack, kill, drink Whiskey, mess up with the authorities...
Smugglers that make money with illegal routes that will draw pirates out to get their cargo and police to monitor all this doing...
Military/Explorers that organize adventure to ignite the dormant flame in each of us...
Events to have fun outside RP sometimes...
More PPL online to cover the growing flyable space 1.81 introduced because everything is so distant now (Ex : Police no longer fulfill their duty because they need to fly 30 minutes to chase a pirates or a smuggler...)That's the way it was before, that's how it should get back, simply.
For the route New York DK systems :
Isn't there already the energy crytals from Inner Core worth a lot in SIrius ? Haven't mined/traded yet in IC so i don't know if those crystals are that valuable but i guess thay are hard to get so they are worth it !A personnal proposal would be to increase the char limit per player to 7 or 8 so we have a bit more ships scattered all around known space to counter the effect of the very large world. It would allow people to cover more space by leaving ships in key locations as well as forcing them to hunt fro more money to equip these chars.
The best would be :
2 or 3 Fighters scattered in Sirius, Inner Core and Altair
1 Capital Ship to make a good firepower presence in expeditions in the core
1 or 2 Traders : a small one to trade between stations and one large to make longer runs
1 or 2 Utility: Storage/recruiter/EM slotARROW out-
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as i said b4 "few smuggler destinations in one single day will do" and without uber secrets about locations (i know how to find route but many newcomers have no clue)
@ Op
can u put info with some clues about uber routes in daily news.This will help the game.
technically possible? -
technical possible but i wont do so
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technical possible but i wont do so
And thank you for that!
IMO, the advantage is that finding a good route is hard, takes both time and resources - having a clue in the news about a good route just for sh*ts & giggles sucks, and diminishes people who rely on secrecy when smuggling.
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yeah and the other side of the coin is that easy traderoutes mean easy money, less time that a player has to spent to make that money, billioniars and finally boredom with the result of players leaving the server
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all that made the 1.7>1.81 char wipe necessary We dont want this situation repeated again !
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I agree.
And, btw - I think SoS run exists, a friend told me. Fun fun fun!
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Do you know how many players are trading nowadays?
I know the answer: 0.[MSIE_newline_end ] -
Do you know how many players are trading nowadays?
I know the answer: 0.[MSIE_newline_end ]I'd almost have to agree with this, the addition of the Dervon system in 1.8 and the lure of a good resale price on Ancient Cannons makes it a much more attractive lure for those seeking to acquire wealth quickly than with the slower methods of trading.
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Then don't expect much RP in the upcoming months.. .
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It was just a suggestion... But I think Keli's right.
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So this means no OP ?
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this means "no"
such changes would take weeks.... not to mention that the current trade routes are based on the old ones (just with more variations) -
i disagree
If so how u can explain Gunny's presence or Voss's 2, not to mention all this ppl with huge amount of money in their virtual banks in 1.7?
As usually if OP say something then many of u guys start to nod with ur heads and thinking process is finished.Anyway this (trading) is not the reason for empty server, in contrary "easy" trading will attract many newbies(some of them will stay*).I am old enough to have patience and can trade for days, do RP, do PvP and whatever...How many old players we have here right now as active?We need vets but we need fresh meat too, think in present and u shall see the path.
*I will explain my thinking:
"From my point of view, whole world run in a simple way, quantity produce quality, accept ur role as part of quantity and then one day, maybe, u will be able to understand that quality is so rare" -
trading is easy atm