I think the bounty hunting needs to be modyfied a bit, if possible and everyone agrees and so on...... (so theres probably no way for that, but still)
Now if there's a bounty set on a char, the mercs hunt him/her down an collect the bounty. Even if they fail to collect it in the first attempt, they just keep respawning till they manage to kill the one with the bounty on his/her head. I propose that when a merc fails to collect the bounty and dies while the attempt, he/she has to wait an hour before he/she can hunt that char again.
Not that i get mad when someone collects my bounty, but it would make that rp bit more interesting. PX then needed to plan their hunt a bit more accurately instead of:
fly there -> say "defend" -> frag -> if failed, repeat