Every NPC in FL has white brackets around the ship when it is in visible range
should i remove those?
then only targeted ships or ships which communicate show brackets
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Register a new accountEvery NPC in FL has white brackets around the ship when it is in visible range
should i remove those?
then only targeted ships or ships which communicate show brackets
I think that would be a good idea, if only to make screenies look better
No. Otherwise it's hard to see them
(and AFAIK [could be wrong tho] even in XXI century fighter jets the enemies are visually marked on the HUD)
For screenies - wasn't there supposed to be a NoHUD version too? I remember that we talked about this, OP ![]()
yes we talked about such an option but it did not include the removal of those brackets since it has nothing to do with that option
i actually think that you still can see all the npcs as none of them spawns in a distance where it is not visible or does not have engine glows + contrails
Have you tried it in practice?
I think (not know) that it would be bad.
I think you should remove the white brackets. It would not just make the screenies look a bit better, it would also make the npc-hunters to have to look closer around to see them ![]()
Maybe you can remove all things around every ship, until its targeted, so you have just the ship flying by and no square at all..
I dont know if thats possible, but it would make the whole thing a bit more interesting ![]()
AFAIK the brackets can be removed generally. Not sure if that only works for NPCs around. Else if that is possible - could we determine the pros and contras in the beta?
Would that be too late?
probably too late
i tested it for some time... i like it
the ships still can be seen (its hard not to see a moving glow of an engine far away)
in my eyes it is more realistic and looks better
but i probably can take a video clip so you can see it
Is that bracket also disappeared when i target that ship and mark it as the enemy i want to fight to?
no
when you hover your mouse over that ship it appears again and when you locked a ship it will stay locked
NICE!!
Then this might indeed looks and feels better. You have my go^^
if locked and hover remains, then I can live with it ![]()
I vote for.
Off topic : Wouldn't be better if you fill the systems with even more npc's ?
It will be cool to see a lot of flying patrols of every faction around ![]()
DUH read 1.8 gameplay there WILL be a lot more of (annoying) npcs ![]()
hej OP can ushow me 2 pictures (with the brackets and without them) I don't know what u mean exactly
i know I'm not a part of the dev team but i do have one question: in the current game, when a NPC talks, the bracket turns yellow. if you remove the brackets, does it matter if we know who is talking and who isn't?
-PipeHitter.
P.S. IMO, i'd rather remove the brackets (like OP said, "more realistic") but i was just posing the question.
when npc talk the brackets appear for a short moment so you can see who is talking
I think it's a good idea
go for it the brackets annoy me
QuoteOriginally posted by Spiky-
DUH read 1.8 gameplay there WILL be a lot more of (annoying) npcs
Ops, my mistake ![]()