I ban NH 'cos, looking back it would be a good idea. Besides, I might end up looking a bit better.
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The ''You`re Banned'' Game
- Corynthos
- Thread is marked as Resolved.
There are 13,271 replies in this Thread. The last Post () by ILIYAN.
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I ban Ajay 'cos then you should do it, nodoby stops you
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I ban NH for not factoring in my own laziness
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I ban you two cus you should get a private room xD
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I ban Mike for unfortunate implications.
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I ban Ajay cus it would be the "laziest guys club" room, nothing else.
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I ban Mike 'cos, sure as sure.
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I ban you cus... ok lol sooo how's it going today ?
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I ban Ajay 'cos
I ban NH for not factoring in my own laziness
You think here is more different. I assure you that is not. -
I ban NH 'cos I finished making yet another Broodwar custom campaign and another one is in plans.
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I ban Ajay 'cos that's great. Keep up the good work comrade
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I ban NH 'cos I intent to.
But first I need to test what I've created. -
I ban Ajay 'cos i hope everything to be ok.
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I ban you cus Ajay could send you his campaign so you test it as well.
And well, I created a Protoss proper mothership unit back in the Wings of liberty version of SCII.
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I ban Mike 'cos i will be honored to play something that Ajay has created, but i don't really know what else i would need.
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I ban you cus, just the game he says.
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I ban Mike 'cos this is obviously a stupid question, but which game was ?
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I ban NH 'cos, Starcraft Broodwar.
But, all 4 campaigns I currently have are entirely in my native language and the project of translating them is on hold.BTW I really liked Tal'Darim Mothership in LotV for some reason... heck, I used all Tal'Darim options I could with the first playthrough.
[spoiler]
Bloodhunters: They ended up useful on Slayn 1st mission. Other than that, Dark Templar's teleport spam is better.
Havoks: Range buff is awesome on Vanguard and Colossi/Wrathwalkers, and it's PASSIVE. Target Lock is an added bonus.
Ascendants: Psionic Orb AoE and what essentially is handheld Yamato Gun. Dark Archon is still better though.
Vanguards: Deals even more damage than Immortal, with AoE. Travel time problem is solved with a few Centurions.
Destroyers: Void Ray tuned on horde handling instead. Good against escorted targets. From the other side it's worse than a VR against single targets and Arbiter has almost the same stuff Mothership had.
Mothership: Trades support gimmicks of Khalai Mothership for more direct firepower. Carriers can be still spammed though, unlike MS.
Wrathwalker: Single attack and no AoE beams of usual Colossi, but there are Destroyers and Vanguards for horde clearing. Plus WW can fire on the move. -
I ban Ajay 'cos this is not a problem at all. Infact it's one more reason for me to start learning russian
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I ban NH cuz i haven't banned him in a few days.