

After longer time there was released another big patch for Cyberpunk 2077. CDPR continues with slower (this to be very relative, I guess that time works different for devs and players ) but continuous improvement of the game and offers smooth play. They said that it is the biggest patch to the date, and 35 GB (can be slightly different for different platforms/services) is not small amount of data. They also implemented possibility to improve game with DLCs (three small ones are part of this patch), which may in the future serve for numerous smaller improvements to be released without need to use 3rd party mods. I think it is quite important step, but how much it will be used and what all it will allow to add (clothes, vehicles yes, but quests?) this to be seen yet. From QoL improvements the biggest for me is change of minimap which is zooming out when you drive a car or motorbike, improvements in crafting and added blueprints for knifes (this one especially makes possible very different V's 'build' to try). There of course is much more, list of all changes is really long. One from things which I'm really looking forward to trying changes to the game difficulty, on high difficulty game should be harder and this is definitelly welcomed.
List of all changes can be found here: Patch 1.3 — list of changes - Cyberpunk 2077 — from the creators of The Witcher 3: Wild Hunt