Wing Commander

  • 12

    Dec

    Today we have something a little different. Dead Decks is a pair of hicks who review extinct collectible card games. The video shows them open up a Kilrathi starter and booster pack of the Wing Commander CCG. They know nothing about Wing Commander and just hate the cards - their favorite part is the back. It's kind of funny in a terrible way and not safe for work. If they can get ahold of a Terran starter, we may get to see them play. Just to be clear: the game is wonderful and these guys are just big dorks.

    Harry and Richard bore themselves and you with another lackluster video er...game. Another try to 1995 and another fly-by-night CCG: Wing Commander
  • 20

    Nov

    randomthefox tipped us off about an absolutely stellar sketch of a Kilrathi and her Dralthi drawn by Heresy. The pilot's armor is exquisite with a wonderful mix of futuristic claws, ornamental plates and even a tail. The helmet is also reminiscent of Bhurak Starkiller's famous visage. A blur effect on the Dralthi and rest of the background complete the package nicely. You can find more of Heresey's work on DeviantArt or Patreon.

    heresyart_kilrathipilott.jpg

    A female Kilrathi pilot from the Wing Commander computer game series.
  • 30

    Jan

    The new Star Trek Picard series premiered last week, and the show is chock full of rich continuity. The crew putting it together have spared no detail, and that includes a number of connections with the last TNG movie, Star Trek Nemesis. Among them is that Romulans use a nifty knife with two blades. Star Trek fans have confirmed that this is the legendary Double Shadow knife designed by Gil Hibben in 1991. Wing Commander fans will also recognize it as Seether's iconic and deadly knife from 1996's Wing Commander 4. It's what he uses to threaten Blair on Nephele and also later kill Captain Paulsen.

    vlcsnap-2018-09-02-21h25m58s673t.jpgvlcsnap-2018-09-02-21h23m25s161t.jpgvlcsnap-2018-09-02-21h28m02s396t.jpgLOAF profiled the prop in greater depth a couple years ago. It's certainly the go-to sci-fi exotic blade and shows up in a wide variety of productions, but it's cool to see it here too. And if you're not watching Picard, we can't recommend it highly enough! The first episode is streaming now - it's one

  • 10

    Jan

    We've solved a small Wing Commander mystery! This

    unidentified ship

    appeared in a single act of an episode of Wing Commander Academy ("Invisible Enemy.") It wasn't an obvious match for a fighter from the games and it was only seen the once. Well we’ve tracked down the original script for the episode and discovered that it was meant to be... a FERRET!

    wca_ferret1t.jpgwca_ferret2t.jpgwca_ferret3t.jpgwca_ferret4t.jpgFor reference, this is the P-64C Ferret (and P-64D Super Ferret!) patrol fighter as introduced in Wing Commander II:

    wca_ferret5t.jpgwca_ferret6t.jpgwca_ferret7t.jpgwc2ferret4t.jpg

  • 14

    Jul

  • 22

    Jul

  • 20

    Oct

    DefianceIndustries is still doing what he does best: creating and updating high quality models of clasic Wing Commander ship designs! Today he shares his Vindicator and Raptor...

    defiance-newvindicator1t.jpgdefiance-newvindicator2t.jpgdefiance-newvindicator3t.jpg

    I started looking over some of my older stuff and found a few issues with my original Vindicator model. There were some scaling issues and a few misses from a modeling perspective (not tapering the fuselage into the cockpit section being the most egregious) So I set about making a new one. This version is closer to the FMV model, has a more accurate texture and paint scheme, and is alot lighter on the polygons.\

    defiance-raptor1t.jpgdefiance-raptor2t.jpgdefiance-raptor3t.jpgdefiance-raptor4t.jpg

    Next I started on a WC1 favorite of mine - the good ol' A-14 Raptor. Of all the WC1 ships this one gets the least love I suppose. but who doesn't love a X-wing/Gunstar hybrid? Besides, the combination of neutron and mass drivers makes it especially lethal in my book. I know most of you are Rapier fans, which is
  • 11

    Apr

    There's a handful of scenes that don't show up in any of the workprints I've seen from the movie, so I've recreated these from the raw takes. These are work in progress edits with no real sound enhancement and minimal attempts to at least make the color consistent (though sometimes the footage is too dark to truly rescue). I understand why they would cut this particular scene for pacing reasons, but at the same time I think it's a decent moment that sets up Blair and Angel's relationship a bit more. Plot-wise, it's not essential, but if I had a choice I'd keep small character moments like this in the movie. It's not really a long scene either.

    This scene also has one of the few outtakes I've found... more of a prank really (not included in this video) where in one take the elevator doors open and Blair and Angel are pretending to make out on the ground.

  • 10

    Feb

    Garth Harmon has scanned and sent in a nice high quality scan of the Super Nintendo Wing Commander manual. Like many of the various iterations of the WC1 documentation, it's a derivative of Claw Marks, but there are some cool elements. It has some nice representations of the SNES controller (which later inspired a similar spread in the Arena Star*Soldier manual), and the initial pages with screenshots of the cockpits and Tiger's Claw are all in color. We previously had the Secret Missions manual in our archive, so it's nice to add this missing link. Grab a copy for yourself here!

    Object of the Game

    The game begins on your mother ship, the TCS Tiger's Claw. Onboard, you move from room to room to learn about your comrades-in-arms and your combat mission. Once you know your flight mission, you're off to fight the Kilrathi. If you fail, the dreaded Kilrathi will prevail as overlords on all human

  • 21

    Aug

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    Jan

  • 24

    Feb

  • 08

    Sep

    The Digital Antiquarian has posted a lengthy and exhaustive look at Origin history circa 1992-1994. The focus is on the company's acquisition by Electronic Arts, which is a great subject to dive into. Over the years, there's been something of a mythology built up around the topic with some assuming there was a hostile takeover, that it happened much later than it actually did, and that Origin was immediately stifled and had its creative freedom axed. The reality is more nuanced, and there were both significant positives as well as negatives as the deal unfolded.

    At its core, rising development costs/longer development cycles, the cost of production/distribution of floppy disks and next-generation investment needed for the oncoming multimedia wave all contributed to the situation. Origin was at significant risk of being able to stay in business and fund many of the great things they did in the

  • 30

    Apr

    Today we've got a Dralthi sketch by DingoPatagonico. I suppose I have no idea how long sketches are supposed to take, but this one apparently took under an hour, which seems impressive. It's really smooth for a freehand drawing, and by my eye, this one runs very close to the Claw Marks lineart. You can't go wrong with that as your inspiration!

    dingopatagonico_dralthit.jpg

    Done in 50 mins in the calm of the work. I think looks a quite good X3
  • 13

    Sep

  • 20

    May

    The Digital Antiquarian has completed his long-awaited analysis of Wing Commander 4. He started digging into the series way back in 2017 and covered the first couple of games in a series of articles. His WC3 review dropped in 2021 and now he's dug into WC4. It's a long article that's far more thorough than most overviews in print, although it doubles down quite a bit on the somewhat overplayed criticism than too much money went into the film shoots compared to the spaceflight engine. I would argue that there was little more to iterate gameplay-wise given the very short production time. WC4 was slated to arrive just one year following WC3 - right after Origin had spent a considerable amount of time (starting with Strike Commander and then forking into Armada) making the leap into proper 3D. Until the arrival of 3D accelerator hardware later in the '90s, there just wasn't much more they were going

  • 07

    Mar

    The Digital Antiquarian has posted a lengthy article on the history of Wing Commander 3. Much like his previous works, the piece is extensively researched and draws on both archival materials and personal interviews to build the historical context for game. It's a good recap of what WC3 was and how it came to be. The later parts of the article shift more into a meta review from the perspective of 2021. Our author here comes across as fairly critical of the more formulaic missions, binary nature of the plot choices and cheesiness of big space cats. He seems to realize the tonal shift is somewhat jarring after talking about how impressive a product WC3 is, so he ends on a conciliatory note. You can check out the full article here.

    The presence of so many recognizable actors on the set, combined with the broader mass-media excitement over multimedia and CD-ROM, brought a parade of mainstream press
  • 25

    Jan

    Following our Wing Commander references in StarLancer we thought it would be a good idea to archive the other major Wing Commander reference in a Digital Anvil game: this loading screen from Conquest: Frontier Wars which claims the game is "Loading Pegasus NavCom AI". This references the Confederation space station that appears at the start of the movie (and it's related MacGuffin, the NavCom AI device that will allow the Kilrathi to reach Earth). Conquest, a real time strategy game set in space, was the second Digital Anvil game released, published by Ubisoft in 2001. The NavCom message is one of several that flip by while any of the game's maps are loading. It's currently available on GOG for anyone interested in trying it themselves (though we'll warn you the 'Pegasus' loading message now passes too quickly to be seen with the naked eye!).

    Conquest_Pegasust.jpg

    We've also learned that a higher quality version of the

  • 11

    Jun

    microsoft_wcm_salet.jpgThe Wing Commander Movie is seeing a rare digital discount this week. The Blu-ray and DVD went out of print after the film rights reverted back to Chris Roberts, and digital copies were slow to pop back into the various storefronts. It's starting to appear again more now though, and Microsoft has it on sale for just $8. It's then playable on Windows PCs and Xboxes. There are different storefronts for different regions, but it appears the discount applies in multiple countries. VUDU, Fandango Now, Google Play, YouTube and Amazon also carry it once again for $10 now.

    On the gaming side, Solstice may be a few weeks away yet, but the GOG summer sale is in full swing. The Wing Commander series generally gets about a 75% discount, but there's a small bump to 80% if you buy three or more games at once. That's a whopping $10.24 for all of the original DOS and Windows Wing Commander games, including