News categories list

  • 13

    May

    fatman2t.jpgHere's one from deep in the archives. AD found an interview with the Fat Man and Team Fat in an early 1995 article of the New York Times, before they even started posting stories online in 1996. This one's been turned into a digital story for completeness so future generations can learn a little about the state of early game audio. It goes a little bit deeper than your typical magazine blurb. The conversation begins very similarly to many other interviews George Sanger has given over the years, but it also delves into some of the side-projects and other attempts that he was trying to use to expand his business. These are portrayed as controversial, but it sounds more like they were trying to throw everything at the wall to see what stuck - which a lot of folks were doing in this new media space at the time! You can read up on the whole article here.

    Starting with "Loom," one of the first computer
  • 12

    May

    MW Art has put together an awesome time lapse of what it takes to build a Kilrathi warrior. He's meticulously sculpted everything in Zbrush. Even though the clock is sped up, I'm amazed to see how fast the head comes together. It's also interesting to see how items like the claws get so much attention. The texture/coloring seems like it should take a long time as well (and I'm sure it did!), but Martijn makes it look like a breeze!

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    Space is a very scary place, so why not make it even more scary by adding some Tigers in there! Big fan of Wing Commander games and the Kilrathi Antagonists, I still think they should appear in Star Citizen, I tried to make a concept of what they would look like in a modern game, Hope you like it!

    Check out my artstation for some Hi-Res Renders.

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    Artstation

  • 11

    May

  • 11

    May

  • 10

    May

    The election of the Alliance prime minister will take place on the 27th of May, having been postponed due to the Galactic Summit.
    Vanya Driscoll, political correspondent for The Alliance Tribune, reported:
    "Prime Minister Edmund Mahon's decision to postpone the election for three months caused enormous disruption and mass protests. This may have mortally wounded his campaign to be re-elected as head of government for a second six-year term."
    "With hindsight it's clear that Mahon was prioritising the Sirius Treaty, a detailed proposal to unite the superpowers against the Thargoids. Unfortunately, the Galactic Summit was prematurely halted by the 'Nine Martyrs' bombings before the treaty could be agreed."
    "Although there are several candidates, Mahon's only serious challenger is Councillor Nakato Kaine. She has been a vocal critic of his expansionist policies, and gained much public support for

  • 10

    May

    wc_uprez68t.jpgThere's been more great progress this week on Howard Day's Wing Leader pilots. The big news is that he's added Maniac to the mix, but the characters have also gotten helmets, which is also nice to see. There's even some cockpit chair visible now as well. In what seems like a fairly short span of time, this squadron seems to be really forming up!

    Some more Wing Leader nonsense, working way too late. Supposed to look like a young Tom Wilson.. Basically just Biff Tannen. Flattened some perspective, got some better contrast on materials, added the iconic WC2 Terran pilot chair. Enjoy!

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  • 08

    May

  • 08

    May

    Today we've got a historical profile from the July 2000 issue of PC Zone. It works two ways: the article is a recap on the highlights of the PC space sim genre from 1984 to 2000, but at the same time, it's ancient history itself. While there was quite a lull in the space sims during the 2000s, the past decade has certainly seen something of a revival, and I look forward to reading that recap someday. I vaguely remember this article when it was new, and it's kind of amazing that more time has passed since it was published now than the mere 16 years of timeline that they were covering back then. They hit on the big three: Elite, Wing Commander and Star Wars - before finishing off with a bit about some of the late '90s entrants like X and Starlancer. There are also some fun quotes from the editor of A Talent for War, which was a space sim community hub that started up around the same time as the

  • 08

    May

  • 07

    May

  • 07

    May

  • 07

    May

    The new blog/movie website Shirts of Astoundment has posted a new article titled 4 Things About The Wing Commander Movie That Are Actually Cool. I'm much more of a CinemaWins than a CinemaSins kind of guy, so this is right up my alley (also the Wing Commander part). The internet already has ten thousand think pieces rehashing the film's flaws, and it takes some courage to flip the script and focus on the positive aspects of something. Their analysis focuses on the music, international cast and CGI as high points, which are aspects we've been trying to emphasize for years. There's also some discussion about being able to see the Phantom Menace trailer. While a lot of people cite that anecdote, I photographed the no refunds signs on opening weekend. So if that many people actually did go see Wing Commander for the new Star Wars trailer, it probably would have done better than seventh place on

  • 06

    May

  • 06

    May

  • 06

    May

  • 06

    May

    Sci-fi artist Alan Gutierrez has posted some new images dating back to his mid '90s contributions to the Wing Commander CCG. He's released a steady stream of sample images over many years, and they've provided a fascinating look into the downselection process for card art. These are no different! First up is the source for the Epsilon nav art, which reveals a pair of exotic planets that didn't make it into the nav point we got. A similar thing happens where the Nebula card art is the top half of a scene with an icy planetscape beneath. The Kilrathi Capture Pilot card gets mirrored, and the final piece gets distributed across three cards! The Terran Recover Pilot card just focuses on the pilot, while both Terran and Kilrathi Asteroid modifiers are different crops of the background. Very cool! You can find this art and many more pieces of WC CCG imagery and lore in our WCPedia section here.

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    Alan
  • 05

    May

    It's been a while since we reported on his progress, but EmuMusicFan has been steadily moving forward with his graphical novel project. The latest exciting addition includes ships! His first example is a Dralthi silhouette based on a 3D model by DefianceIndustries. There are also a couple of new expressions for both Kilrathi and Firekkan characters. Looking forward, Emu will be working to develop some of the more interactive aspects of the project so that fans can engage with the story and affect how it unfolds.

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    Thanks so much to DefianceIndustries for the fantastic 3D models! Now I could add ships to my visual novel!
  • 04

    May

    Last week we got a peek at Howard Day's new pilot models, which were a fun new take on Hunter and Angel. He's further redesigned the characters to give Hunter his iconic cigar and Angel a more accurate expression. As an extra bonus, there's also a pair of new pilots done in the same style. Let him know what you think at the CIC Forums!

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    So! Some updates to this. I added Hunter's scowl and stoagie, as well as the updated Casual/Flightready uniform set that I made for Angel. I also have angel with *eyebrows* now (Do'h!) and her signature earrings - but not in flight-ready mode, tho.

    I also went ahead and added some more variation to the flightsuits - a data/control connection plug and a oxygen tube. Both will connect to the helmets they wear in-cockpits.

    This is Capt "Conan" Doyle, one of the senior pilots on the Tolmacs-class light carrier you'll serve on in the campaign. As always, it's a straight

  • 03

    May

  • 03

    May