17
Dec
c
- Bot
- 986
- 0 Comments
Crossfire Screenshots
You need to be a member in order to leave a comment
Already have an account? Sign in here.
Sign In NowSign up for a new account in our community. It's easy!
Register a new accountDec
Crossfire Screenshots
Dec
…Inevitably, every fandom winds up with some pretty amazing fan art to add to the ever-growing universe. The most fun in the fan art department is when fandoms collide to create interesting parallels or adorable crossovers. One such artist decided to bring a little purity to Arcadia Bay with a Life is Strange Animal Crossing mashup that is so adorable there may be tears (to which LiS fans are used to).
Tumblr artist Unoobang decided that a Life is Strange Animal Crossing mashup was just the way to ring in the holidays. Both games are enjoying a surge in popularity as Animal Crossing: Pocket Camp has exploded on mobile, while Life is Strange is seeing its own mobile game and the final episode of Before the Storm.
Unoobang is known for having had their fan art shared by BioWare on N7 day to celebrate Mass Effect. Their latest addition doesn’t hold back either, dumping all of the cuteness into this Life is
Dec
…Urdnot Wrex is more than just a Krogan, he’s the ultimate battle buddy. From the Mass Effect trilogy series, Gaming Heads announces a limited edition Urdnot Wrex statue to stand beside Shepard in times of need complete with biotics and ultimate fire-power. What better way to celebrate a character with hilarious one liners than with an exclusive? He’s the very same genius that goes beyond just the precautionary double-tap with the saying, “Why shoot something once when you can shoot it 46 times?” That’s the Krogan all Mass Effect fans know and love.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Luckily, there are two collectible editions available at the Gaming Heads website, both retailing for the same price of $599.99. However, the exclusive Urdnot Wrex is only available on the respective site and limited to 500 pieces to be sold worldwide. It includes an exclusive M-300 claymore shotgun, and “clenched left hand swap-out items”. Both
Dec
…We've finally managed to bring the Xbox One and Windows Store version up to date (including a large number of tweaks and bugfixes as well as the Hardcore Mode). Please note that the Encounters Expansion is not ready, yet and is scheduled for February/March 2018.
Unfortunately, it took a lot longer than we'd hoped for to port the game to Unreal Engine 4.16. Thanks a lot for your patience!
Here's the list of changes (compiled of versions 1.0.8 - 1.2.2)
New FeaturesTweaks
- Added Hardcore Mode
- Added new device: Drone Disassembler
- Added new device: Target Decelerator
- Added new consumable: Plasma-Powered-Jump
- Added a spectator camera that can be activated during Action Freeze mode
- Added two new gamepad schemes that switch the mappings of thrust and hover
- Don't allow energy consumption mod on energy discharger
- Outlaw Snipers can no longer be affected by Mainframe
Dec
Crossfire Freelancer
Dec
In 2018 Freelancer itself will turn 15 years old. That is an remarkable age and even more impressive is that players still enjoy this game. Help us to promote this incredible game.
Dec
In 2018 Freelancer itself will turn 15 years old. That is an remarkable age and even more impressive is that players still enjoy this game. Help us to promote this incredible game.
Nov
…On November 20, 2007, Mass Effect was released for the Xbox 360. Presenting the premise of a cinematic space epic, the sprawling action RPG put players on a galaxy-saving quest across the cosmos, making alien friends and difficult plot-altering decisions along the way. The game’s interactive story and vivid design has received wide acclaim from critics, also kicking off the formation of a massive fan collective.
Background
During Mass Effect‘s three-year development cycle, nearly one fourth of that time was spent achieving a distinct sci-fi look, BioWare taking influence from iconic film properties such as Star Wars, Star Trek, and Blade Runner. Much of the remaining months laid the foundation of the project’s core gameplay of tactical shooter combat, space exploration, and advanced “digital actors”. Envisioned as a trilogy, this heavy initial workload was to ensure minimal development time between any
Nov
Display MoreWe've just released a small patch. Here's the list of changes
TweaksBugfixes
- Don't allow energy consumption mod on energy discharger
- Encounters: When dying in the Okkar homeworld, you will not be able to retrieve your wreck
- Fixed some issues with offline play
- Fixed invisible Encounters button being selectable in ingame pause menu
- Add more safety to preventing Okkar Forces from jumping in during cutscenes
- Fix Okkar Gunship MK2 occasionally hitting itself with own projectile
- Encounters: Fixed voice audio not being audible on Linux
- Encounters: Fixed re-engineering removing 3 Viridian Energy instead of 2
- Encounters: Fixed Coalition not attacking the Okkar
Nov
Today we bring you the last part of the 4.89 update, part Final. Take a look what it has to offer!
Nov
…We've just released a new patch with quite a few tweaks and bugfixes. Here's the list of changes:
Tweaks
- Decreased drone disassembler resource drop quality and quantity, added fuel drop probability
- Slightly increased energy consumption and decreased effect of target decelerator
- Outlaw Snipers can no longer be affected by Mainframe Override
- Encounters - Removed Sentinel class restriction for Seeker missile battery
- Encounters - Engine Boosters no longer affect ship steering sensitivity
- Encounters - Reduced Engine Booster MK2 and MK3 efficiencies
- Encounters - Randomize Mod now has a higher tendency to yield beneficial values
- Encounters - Highlight freight containers in Eleks second mission
- Encounters - Changed Viridian Energy drop chance of Okkar Corvettes from 80% to 100%, also reduced drop amount in hardcore mode
- Encounters (VR) - Adjusted HUD element
Oct
…We've just released a new update. It comes with a few tweaks and bugfixes as well as two new devices and one new consumable. It also makes our first major expansion "Encounters" available for purchase.
Unfortunately this update is currently not available for XBox One and on the Windows Store. We currently don't have a working Windows store version after upgrading to Unreal Engine 4.16 and can't give you an estimate when we will be able to release it.
New FeaturesTweaks
- Made Everspace Encounters expansion available for purchase
- Added new device: Drone Disassembler
- Added new device: Target Decelerator
- Added new consumable: Plasma-Powered-Jump
- Added "target nearest hostile" functionality (not bound to a key by default)
- Outlaw Drone Carriers will no longer override player drones
- Outlaw hangars will no longer spawn ships if there are too many outlaws present already
- The ARC-9000 will no longer
Oct
…Encountersis the first major expansion for EVERSPACE™, enriching the game world with new story characters and questlines, a brand-new player ship, freighter-loads of novel equipment, additional enemies, and much more.
This expansion is as of now available on Steam and GOG. We currently can't give you a release date for the Xbox and Windows Store, as we currently don't have a working Windows Store version.
A NEW RIDEImpress your peers with the new Colonial Sentinel, a medium fighter craft, and make use of its powerful shield and advanced electronic warfare capabilities. Mileage may vary.
NEW FRIENDS?Play five new quest lines and meet new characters, each with their own motivations and agendas. Ever met a robot bounty hunter with a French accent who would rather create than destroy? Of course not. Or an alien scientist who sends you on a hunt for space creatures? That's right. Creatures... in space.
EXTRA
Oct
The summer update focuses providing some updates to the owners of battleships. There are special depots spread around in the Canis and Inner Core sectors, once you loot them you will have to gain one of tree update parts, which will boost your battleship performance for either weapons, shields or engines.
Oct
The summer update focuses providing some updates to the owners of battleships. There are special depots spread around in the Canis and Inner Core sectors, once you loot them you will have to gain one of tree update parts, which will boost your battleship performance for either weapons, shields or engines.
Oct
I just want to announce that dented_ship and Ajay volunteered to help keeping this Portal save and clean. Thank you guys.
Both have joined our Moderator team.
Thank you also to all the other Moderators, Super-Moderators, news writers and contributers.
Oct
If you were wondering why the Portal was offline today... well, yeah... HDD number 4 died this night. It meanwhile got replaced and backups were put in place.
If the components keep dying at this pace, we will have a brand new server in less than 2 months.
Oct
…Attention, Pilots!
A major expansion is approaching fast (scheduled for end of October). It will feature a new player ship, the
Colonial Sentinel, a medium fighter class ship, which will impress with some sophisticated electronic warfare capabilities and a special shield, featuring twice as much capacity as the standard model. You will also be able to use a plethora of new weapons, devices and consumables to fool, distract, and defeat enemies in new ways.
All-new factory space stations add further gameplay mechanics to the game experience, by offering special on-the-fly services, like refining and converting resources, upgrading ship capabilities or minor repair jobs. Furthermore, you will even be able to pay the Okkar Homeworld a visit. Along your journey, you will also encounter new story characters, who will offer individual questlines.
More details about the content and the pricing will follow soon.
Oct
It is October 2017 and it is time to look at the progress made over Q3 for the Discovery Freelancer Mod.
Oct
…Hello,
Thanks for all your continued feedback – we’ve been listening carefully and have continued to make a number of improvements. In this patch we’re introducing an overhauled save system, which makes managing saves between game modes much easier.
This patch is available now on PC and PS4. Read on for full patch notes!
New save system
- You will now be presented with 5 save-game slots (each of which can be used for any game mode). Your existing saves will be mapped into these slots
- Selecting an empty slot will start a new game, allowing you to then pick which game mode to play from the mode select menu
- There are now two sub-slots for each save-game – one for automatic saves and one for manual saves.
- Automatic saves occur when exiting your ship, dying, purchasing a Freighter or claiming a base
- Manual saves occur when interacting with a save point (these can be built from the build menu), or a beacon found on