Posts by Bullwinkle

    Well, soembody could make such guide like for 1680 1050 resolution but for the rest of possible res, so noone needs any other program or thng which will produce conflicts :D


    That is exactly what I did, Michael.


    Take another look: FL on Widescreen


    Changing fovx will put everything on the screen so that the game plays correctly.


    If you want to move the HUD windows to the edges of the screen, then the JFLP plug-in is the right way to do it. It calculates the actual screen resolution and adjusts window placements accordingly.


    :)

    I tried without editing the fonts.
    No good, the interface was cropped up, and I don't know what values would work with the fonts.
    All I wanted for almost a year is for someone to find the perfect values for 1280x720, just like there are for 1680x1050.


    What do you mean by "cropped up"? Post a screen shot.


    Changing the fonts is straightforward. If you want a font to be 10% smaller, then make the number in fonts.ini 10% smaller. Adjust numbers as you like.


    Start with one font to get the idea, then scale the other fonts similarly.

    jflp cannot be simply aplied by the clients as this would be cheating thus is incompatible with CF. Mainly because not only widescreen support comes with jflp


    JFLP.dll does not add any cheat features that Crossfire does not already have (roll and vertical strafe). JFLP really is the superior solution but, if it does not work in Crossfire, then the fovx values will work.


    Unfortunately, JFLP is a bit confusing, because there is a patch version (1.0) and a plain DLL plug-in (version 1.1). The patch would obviously be over-written by Crossfire, so it is moot. The version 1.1 JFLP.DLL is the plug-in that provides widescreen support.


    It is really a question of whether the CF launcher overwrites dacom.ini. If it does, then JFLP will not work.

    I'm afraid you don't understand.
    Changing the fov is the easy part.
    Changing fonts.ini, however, is not.


    Changing fovx is the important part. :)


    Changing fonts.ini is up to you.


    For your screen, you probably do not need to modify fonts.ini at all. Or, at least, not much.


    Note that Freelancer does not need all of the precision you might see... two or three digits to the right of the decimal is enough precision.

    antivrus alert started js redirect generic


    It sounds as though you have some overly-sensitive security software. Can you post a screenshot of the error message?


    Redirects are very common -- most people should always allow them. However, redirects can also be used for malicious purpose, which is why some security software blocks them.


    Maybe you can "whitelist" swat-portal.com?

    Please, can someone give me the tools to calculate values for 1280x720?
    That alone will bring me back to CrossFire, my first FreeLancer mod, all the way back from 2005.


    1280 / 720 = 16 /9 or 16:9 <== the aspect ratio


    Field of View, X (FOVX) is the relative width of the screen for a given height. Don't worry about the units... just know that the value changes the aspect ratio of the screen.


    ===========
    For 16:9 use:
    ===========
    [ThirdPersonCamera]
    fovx = 86


    [TurretCamera]
    fovx = 86


    [RearViewCamera]
    fovx = 86


    [WinCamera]
    fovx = 69


    [CockpitCamera]
    fovx = 86
    znear = 2


    [DeathCamera]
    fovx = 86




    ==========
    For 4:3 use:
    ==========
    [ThirdPersonCamera]
    fovx = 70


    [TurretCamera]
    fovx = 70


    [RearViewCamera]
    fovx = 70


    [WinCamera]
    fovx = 54


    [CockpitCamera]
    fovx = 70
    znear = 2


    [DeathCamera]
    fovx = 70



    ============
    For 16:10 use:
    ============
    [ThirdPersonCamera]
    fovx = 80


    [TurretCamera]
    fovx = 80


    [RearViewCamera]
    fovx = 80


    [WinCamera]
    fovx = 63


    [CockpitCamera]
    fovx = 80
    znear = 2


    [DeathCamera]
    fovx = 80



    An easier and better method is to use adoxa's jflp.dll: http://adoxa.110mb.com/freelancer/jflpdll.zip. If you use JFLP, you will want to set all of the fovx values to 0.


    NOTE: jflp.dll is installed in dacom.ini. The Crossfire launcher may overwrite it. If it does, then use the fovx values above.

    The easiest way to solve this anti-virus problem is to play a different mod. ;)


    However, if you want to enjoy Crossfire's excellent features, then you will have to do some work.


    1) Turn off the virus checker completely before installing Crossfire.


    2) Check quarantined files. If any of the Crossfire files have been quarantined, then restore them (or delete them). Quarantined files from previous installation attempts may interfere with future installation attempts. I ran into this problem with Symantec AV.


    3) Install Crossfire.


    4) Exclude the Freelancer tree, FLMM tree, and setup folder (where you keep the installer).


    5) Only then should you turn the virus check back on.


    Good luck!


    :)

    Good point about adding lara Croft here lol, now check the Not or Not poll ^^


    Those were the best pictures of Desert Eagles that I could find. ;)


    In defense of the skinny girl in the video clip, Desert Eagles are known for their heavy recoil. Lara has much bigger... um... "muscles".


    (and the Hot or Not Polls are my favorite part of Portal 2.0)


    :)

    ahh... Desert Eagle is powerful....


    Yes, extremely powerful! The Desert Eagle is Lara Croft's weapon of choice. It is one of the very few .50 caliber hand guns (12.7 mm).


    Here is a picture of a .50 caliber Desert Eagle (left) compared to what I think may be a .44 caliber extended-barrel pistol (for longer range). Notice how much larger the .50 cal Desert Eagle is:




    Here are some more Desert Eagle pictures:




    Even though I like signatures, I recently turned them off on this forum. Too many people have been filling all available space with silly pictures. It makes the forum hard to read.


    I would prefer text-only sigs; 150 character max.


    If you want to display a picture, that is what avatars are for.


    If you want an entire web page full of stuff, then use a link.


    PS: Nothing personal, Michael... you just happened to be the only person who asked for opinions. :)