Posts by Baldwin

    Go to a planet with moorings, dock at the mooring platform, not the docking ring. Get a ship and then fly to a base to gather a new trader.


    The drom is an excellent cheap frieghter if you dont have 10 million. However if you do have 10 mil then you can get the Bullpup MK III from Neutro Station in Custodian, just dont go in there without our, (BG), consent if we are present, since that is our system.

    Set #2


    Outpost Psi
    One of the Corsair's refueling stations in Crossfire space. It was taken over during a trojan horse operation when Corsairs docked in a armored transport and used expiremental PPC(Pheonix Project Cannon) turrets to mow down the Alliance troopers that controlled the docks. It is one of five original human stations in Crossfire history.


    Outpost Zeta
    The purple sun of Enigma only increases the ominous look of Outpost Zeta. It is the infamous Corsair prison were inhuman and immoral expirements happen to captured soldiers, prisoners, and slaves. The warden will welcome you with open arms if you are allied with the Corsairs, however start praying if you are not. It was one of five original human statons of Crossfire.


    Outpost Epsilon
    Carved out of the black uranium laced diamond material, it is the home of the military commanders of the Confederate Empire, though it is owned and operated by the Outcasts. Even the most powerful Liberty Death Cannons cannot penetrate this defense. It is one of the first five stations in Crossfire history.


    Outpost Delta
    It was first a memorial to the lost heros of the Nomadic Wars carved from one of the chunks of the dead planetary mass from X-3043. The Bundschuh took it over and converted it into a fully functional shipyard. It was the last of five stations first built in Crossfire space.


    Battleship Pollux
    The Pollux has a long and honorable service record dating back 15 years before the Nomadic Wars. She was ordered to stand down for decommisioned 2 years ago but the recent uprising of the Confederate Empire forced the Britonian Military to assign her and her captain back to patrol duty.

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    - a word of warning: the sound sample used for the "bullets whizzing past your ear" effect when going up against coalition fighters contains tremendous peaks that are quite able to damage a more expensive loudspeaker system, let alone being terribly annoying.


    I agree with you there, but it has to have some sort of identifyabe mark to them :)


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    - coalition turrets could do with some custom fx, given they're the most powerful turret mounts.


    What kind of modifications? Level change, projectile visual change? Be more specific...


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    - the train container system seems to follow a somewhat half-hearted concept, atm it's little more than a decorative bonus really. Containers could either be "empty", say quite expensive "cargo volume upgrades" that allow for ~1000 extra cargo volume units. Or, expanding on the current way of implementation, the containers could be the main source of income, with much bigger amounts of money involved and some reasonably large profit margins... and the train only having a comparably small "free" cargo space for generic commodities.


    The pods are supposed to help protect loot is what I hear. As for increased bay space due to external items, I dont believe I have seen that yet in the global community.


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    - cargo volumes could be tweaked to generally reflect the outer appearance of the ship better, say, bigger ships should have bigger cargo holds and vice versa.


    The whole size=volume apperance of FL is messed up all over. Ever noticed that you are about 1/100 the size of a normal planet in space and when you are docked you are 1/1,000,000,000? Plus, bigger ships = more equipment to help handle non-controlable ship functions, so cargo space is acually a comfort on ships.


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    - some general documentation of the crossfire mod would surely be appreciated and save both you your potential customers tons of headaches.


    People dont read the forum for the serverrules, and then they wonder why they get banned when they do something wrong. What makes you think that people will read the readme? They see the description on Lancers, download it, and then play it. Yes it is our, (the veterans of Crossfire), duty to help out new players and such but all the way to the point that they are so ignorant to leave the mod cause they are too lazy to type in a link? Explore, adapt, and learn. Life of a scout and explorer. Trust me when I say that I have heard of worse servers out there with poor help.


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    - which brings us to the tricky thing that balance is in general. Crossfire appears to be a grown, not a designed project. It has reached a point where PPC's are as common as dirt on the streets and Nomad guns put down as a kind of fun commodity at best. Now, everybody flying the same outmaxed ship with the same number of uber guns mounted might be an effective way of guaranteeing fair chances during server events, but it's strikingly odd that with all the talking and discussions and most curious tweaks in the name of balance the most powerful guns have not a single drawback and are even more so freely available. Big, bigger, biggerer, biggererer. It has something of the common tv show issue, "we already saved the town the country, the world, the galaxy, the universe... where to get an even more impressive bad guy after satan himself has ben slewn twice?". Unfortunately, we currently don't have any solutions to offer.


    The PPC is the Alliance's, the CGG(Coalition Gatt Gun), the Blaster and Cannons are the Nomads, and whatever weapons OP has for the DV is theirs. I doubt OP will be introducing any new types of weapons. As time goes on and players settle down of course items like the PPC are going to be seen more. Nothing you can do there.


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    - it seems that almost all of the work on this project is done by a single person, which would easily explain some mildly uninspired copy'n paste actions (identical commodity settings in several new systems, rushed ship texturing, extremely similar or non existent short text descriptions of ships, planets, items etc). The community size looks promising, how about outsourcing some of the minor tasks?


    As OP will prolly tell you the life in the modding community is one of competition and reputation. Think it would look good if he went and asked one of his rivals if he could help him? Thats why you have volunteers from the community itself to help in those minor tasks such as the Database, the infocards(which I need to get started again), and other security measures against cheaters


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    - how about replacing the battleships with gunboats? Would retain most of the "big hunk" feeling while solving some of the obvious problems like docking, weapons, camera clipping, difficult maneuvering also


    People wanted BS's, OP gave them BS's. Gunboats are going to be an addition in 1.6 from what I hear.


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    - some systems (sovietskaya...) are big enough to activate autopilot and go read a newspaper. There sure a reasons. I read on some clan webpage that they're using "gun runs to coalition space" as some kind of punishment. I recon that was the original intention behind it...


    big system, lots of stuff to explore. It's to make you be interested into what is on the other side.

    Nah, by Sirius time you know that technology has come to the point that we have powerplants that provide it's own recyclable energy.

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    Originally posted by Streamer
    rofl... Baldy, kill the creator of ur translation software...


    ^^ I'm three steps way ahead of you there....

    :D okie doky


    And my answer was this ^^:


    Yes DV is a system. It is a jumpgte in B7 (made an error there) in a Nomad controlled system that branches off of X-3034.


    Altiar is a system that is found in both SP and MP. The story of Jack Blinch's discovery and theft of the Coaltion Data was stolen from Sol and the only known disk that the Government knows about is inside the Nelephe sleepership. Look inside the sleepership and fire on the container to get a datadisk, it'll give you coordinates to other disks that help you complete the story of CF 1.5. It is, however, impossible to locate Altair using Datastorm since OP layered it under a pre-existing system (pretty sneaky, eh? :D ).


    The Nomad Cannons and Blasters are no longer for sale at stations, however Nomads do drop them, however it is uncommon and it takes about 3 wings of Nomads to get about 6 guns.

    Erbärmlich, ich laufe ab einem Übersetzer, da ich dont genug Deutsch kennt, Sie völlig zu beantworten, aber zuerst ab dies hätte in den deutschen Ausschüssen sein sollen, nicht dass es irgendeinen Schaden macht.


    Tod Tal ist ein System, ist das Tor in Sektor B4 in einem der Systeme, die ab von X-3034 abzweigen, der von den Nomaden kontrolliert wird.


    Altiar ist ein System das kann gefunden werden in sowohl multiplayer als auch singleplayer. Die Erforschungsgeschichte von Wagenheber Blinch Anfängen in Nelephe innerhalb der Koalition Sleepership. Sie wont Fund den es auf FL Datastorm, seit OP es unter einem Stapel der Systeme schichtweise gelegt hat.


    Als für die Nomadischen Waffen es ungewöhnlich ist, dass sie ihre Gewehre fallen lassen.


    Wieder erbärmlich für die Verwirrung könnte dieser Übersetzer bringen...


    redigieren: Tatsächlich wäre es leichter zu fragen, wenn Sie Englisch sprechen ^^;;

    You already answered your question for us, turn off the battleship encounters mod. The gunboat mod only adds the gunboat and weapons to be sold at Manhatten. The Rheinland group you are encountering is coming from the BS Encounters mod you are running.

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    Originally posted by SWAT_OP-R8R
    realism... hmmm maybe i come up with more crazy and phantastic ideas.... like flight physics ^^


    hell no! O_o
    I'm still confused on how the ships move freely despite Newton's Laws. Only guess I've made is that Sirius scientists have their own artificial gravity generator onboard the ships.


    But a battleship that can only move around via thrusters (sort of like thrusters as weapon hardpoints) would be a great idea :D

    Did an unknown caller call the radio station to tell him over the radio that his wife was cheating on him?


    Did he kill her when the car was moving?


    Was her body discovered away from the scene of the suicide?


    Did he have a history of depression?


    Did he have a history of violent crimes?