First of all, I kinda like the new... prices. I thought it was ridiculous before I found out I can sell escape pods to prisons. I feel that unless you're going to buy a cruiser or a battleship, money is not an issue, and since I only play with VHF so far, I kinda like it.
The new enemy AI that flies better and using nanobots and batteries are kind of frustrating in the very early game, but it's pretty fun and challenging once you get a strong weapon. It also 'forces' me to be a better pilot, I love that~
But I notice a theme for this mod... LOTS of space exploring. Honestly, I'm not a fan of going through one end of a system to the other just to reach a jump gate over and over again. The one thing I like, however, is the tension. You don't know what to expect, like in the Altair system. Speaking of which, the occasional Kavash Gunboats made it more exciting at least, but the journey itself is kind tedious. Special mentions goes to where RNG plays a factor of when and how many enemies spawn to attack, like Lost Paradise and Inner Core in particular. That part was HELL 
The in-planet sections like Lost Paradise and the Kavash moon is pretty sick despite the autopilot often derping, especially with the Go-to cruise engine.
One thing I REALLY love is the big battles, the battle of X-3043 has to be one of my favorites, especially with the 'danger theme'. I had way too much fun shooting at the Nomad battleships and knocking their turrets lol.
The final battle is also amazing, but I wish there's a way to take it easy on my laptop, I had to reduce the quality to minimum to make it playable
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Gameplay wise, I would give it a 7/10, sorry, but some missions felt way too tedious for me 