hello guys it's been a long time, (6 years old)
I remember the event where the base was built in inner core, since where is it located? still active?
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Register a new accounthello guys it's been a long time, (6 years old)
I remember the event where the base was built in inner core, since where is it located? still active?
hi everyone, it must have been 2-3 years since I stopped playing (a little bit since the moment I started playing warframe)
the server is still active? the base in inner core is going well (I remember launching the event, but I only went once)
I give my weapons and and credit to the DP clan (denn for example) if they want
for farm condrix on earth, you can use redeemer prime full crit (blood rush, you need 12x in combo melee for os (3 shot for the 17 condrix)) + corrosif, the best is zaw nikana with arcane contagion
my pc translate frame xD , no this frame is not hard to acquire
if you don't have teeno it's not a big problem with wukong
hmmm not really, wukong is very fast, you have the time to go to hack terminal in cloud, hack in warframe, and take data.... you just need wukong with maximum duration (i have 296% ) and efficiency (130)
the best for spy mission is wukong, in cloud you can't be detected and you are very very fast (best for speed run spy), when you hack, you can go in void mod with your teeno
i'm master rank 19 with 850H of game, if people need help (and i like eidolon : ) , i can only 9x1 tera or 4x3 (trio) )
yes , just trying to edit :
[Munition]
volume = 0.00000
mass = 0.0001000
[Gun]
parent_impulse = 1
child_impulse = 0.5
volume = 0.00000
mass = 0.0001000
flash_radius = 2
LODranges = 0, 10, 30, 50
i will try to edit the projectil flash now
sorry, wrong paste... but i ave make the config with mk03
[Munition]
explosion_arch = battledust
nickname = li_gun01_mark03_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 200
hull_damage = 666.900000
energy_damage = 0
weapon_type = W_Laser01
one_shot_sound = fire_laser2
munition_hit_effect = cfflamehit
const_effect = li_laser_02_proj
lifetime = 1.00000
force_gun_ori = false
volume = 0.00000
mass = 0.0001000
[Gun]
nickname = li_gun01_mark03
ids_name = 263359
ids_info = 264359
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 7500
explosion_resistance = 1.000000
debris_type = debris_large
parent_impulse = 1
child_impulse = 0.5
volume = 0.00000
mass = 0.0001000
hp_gun_type = hp_gun_special_3
damage_per_fire = 1000
power_usage = 0.080000
refire_delay = 0.01000
muzzle_velocity = 75000
use_animation = Sc_fire
toughness = 1.000000
flash_particle_name = ci_laser_03_flash
flash_radius = 2
light_anim = l_gun01_flash
projectile_archetype = phoenix_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 180
lootable = true
LODranges = 0, 10, 30, 50
hmmm, didn't work
hello everyone, I redo the campaign but my way, and with "my weapons" the problem, as you can see, the huge purple light at the beginning of my guns, I tried hard I do not know what setting to modify to greatly reduce this light intensity
basic MK3 justice weapon with Phoenix laser appearance (and with other stat of damage...)
[Gun]
nickname = li_gun01_mark03
ids_name = 263359
ids_info = 264359
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 7500
explosion_resistance = 1.000000
debris_type = debris_large
parent_impulse = 30
child_impulse = 120
volume = 0.00100
mass = 0.400000
hp_gun_type = hp_gun_special_3
damage_per_fire = 1000
power_usage = 0.080000
refire_delay = 0.01000
muzzle_velocity = 75000
use_animation = Sc_fire
toughness = 2.000000
flash_particle_name = ci_laser_03_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = phoenix_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 20, 60, 100
[Munition]
explosion_arch = battledust
nickname = li_gun01_mark04_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 31.600000
energy_damage = 0
weapon_type = W_Laser01
one_shot_sound = fire_laser2
munition_hit_effect = cfflamehit
const_effect = li_laser_03_proj
lifetime = 0.800000
force_gun_ori = false
mass = 0.100000
volume = 0.000100
Alsace jumphole ^ ^
hello, i have play at this game, he is really good f you like stargate, but the community is a little dead : / and the server is atcually off (because update)