rift = natural (and not 100% stable)
warp anomaly = not natural -> result of a warpgate
(which doesnt meant that they cant have the same purpose)
Altair??
- Seanstakes
- Thread is marked as Resolved.
-
-
@Operator
QuoteOriginally posted by SWAT_OP-R8R
answer = transdimensional shifting of the whole system
[SIZE=3]*ROFL*[/SIZE]btw. When will it happen, i´m going to prepare my Real Life for it, never know wether this will harm us (but it will be nice seeing a real wormhole as my last concerned look)...
Ok, i understand now - this mod is a test for human being it sorts the worthy and unworthy, a kind of evolution...
OMG maybe your first name is Moses and here we are on Arche II...
Moses Operator [1752]
just kidding!
-
-
kidding
-
-
-
-
Quote
Originally posted by SWAT_OP-R8R
the DKs are in sol alreadyRemember back in the 1.6 beta when there were gunboats in Sol? Lol, I worked so hard to bring those things down with Wyrms only to have the game crash to my desktop a split-second after the bugger broke apart. That was the same day we testers discovered the magical gun called the PPC. Lol, time sure flies
-