when i'm in ship dealer ,and go to launch pod, game must crash

There are 4 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • sorry it's me again
    this is game crash record



    when i'm in yokohama shipyard station's ship dealer , if i want to go to launch pod , the game must crash

    (ship dealer go to bar \ equipment \ trader is ok , bar \ equipment \ trader go to launch pod is ok , but ship dealer go to launch pod must crash game)

  • Maybe try to run without window mode. I really have no idea whats causing this on your end. I cant remember if anyone else had something like this in the past. Shouldnt play a role form where you launch to space or go to launch pad.

    i'm running with fullscreen mode , you see windows because it's crashing.

    i test it more than 3 times and it was the same. (so i can record this video)

  • Maybe try to run without window mode. I really have no idea whats causing this on your end. I cant remember if anyone else had something like this in the past. Shouldnt play a role form where you launch to space or go to launch pad.

    it actually makes a differnce ... because all links to every room are placed in every "room" inside a base. So when there is an error in the "link" to the launch from from the ship dealer room, then FL crashes.


    SWAT_OP-R8R

    I have looked at the room and found the error:


    Code
    1. C:\Freelancer Crossfire\DATA\UNIVERSE\SYSTEMS\KU01\BASES\ROOMS\Ku01_03_shipdealer.ini


    the exit/launchpad hotspot says:


    Code
    1. [Hotspot]
    2. name = IDS_HOTSPOT_EXIT
    3. behavior = ExitDoor
    4. room_switch = Cityscape


    Cityscape is not defined for Ku01_03_Base.


    Likely fix:

    Code
    1. [Hotspot]
    2. name = IDS_HOTSPOT_EXIT
    3. behavior = ExitDoor
    4. room_switch = Deck


    by the way I also found another error on this base: When i landed there and wanted to repair my stuff, I had issues open the repair window. So I also checked the equipment dealer room.


    Code
    1. C:\Freelancer Crossfire\DATA\UNIVERSE\SYSTEMS\KU01\BASES\ROOMS\Ku01_03_Deck.ini

    change the first repair hotspot from:


    Code
    1. [Hotspot]
    2. name = IDS_NN_REPAIR_YOUR_SHIP
    3. behavior = Repair


    to:


    Code
    1. [Hotspot]
    2. name = IDS_NN_REPAIR_YOUR_SHIP
    3. behavior = Repair
    4. virtual_room = Deck


    And remove or comment out this suspicious extra block:


    Code
    1. [Hotspot]
    2. name = IDS_DEALER_FRONT_DESK
    3. behavior = FrontDesk
    4. state_read = 1
    5. state_send = 2
    6. virtual_room = Deck

    widget-animated-flatlas-v2-progress.gif

    ...................... FL Atlas V2 (C++)..................................................Savegame Editor............................................FL Atlas-Launcher

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    Edited 2 times, last by Aldenmar Odin ().

  • added it to the next update

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


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