WOW i am truly amazed! this is the best work ive seen on a mod ever! my thx goto both OP and Hagar for doing this and any1 else who might have had a hand in building this mod
Lashan
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Register a new accountThere are 292 replies in this Thread. The last Post () by Centaurian.
WOW i am truly amazed! this is the best work ive seen on a mod ever! my thx goto both OP and Hagar for doing this and any1 else who might have had a hand in building this mod
Lashan
will we lose our accounts when the 1.63 version comes out?
will we have to start again?
OP, this kind of modding isn`t just talent or skill... It`s a CURSE!!!
Brilliant work haegar and op.
Hyperspace vortex? Jumphole or a sort of lane?
Oh btw, nice goodies, good job OP
I am quite disgusted ,this is way too good
hey you can even see Cuba!! it's a clean view! congrats!
Heya OP,
I have to say, very impressive. I can't wait to get into the mod and test out the new toys
One question. Do you think the increased visual ranges for some things will increase lag any? That's a lot of additional detail and information to render.
BTW guys, Hyperspace Vortex looks like a system, though I'm not certain. But if I looked at that pic right, I saw either stations or ships (hard to tell at low res of image).
Additionally, I'm betting a lot of people will be happy that the Gat sound bug is fixed. I know I will be
Something that I'm shocked that no-one has asked. Have you figured out how to fix the Lagg and the other banned ship's surface damage issues?
Now, one final thing. would you like a few new ships? I can create a few. I also have one made that I think you may like. Though it could use a new skin. Let me know
Since SirEx is on hold because Ro9ue has apparently fallen off the planet, I'm itching to try something new with some ships
Let me know if there's anything I can do to help. I'd be happy to do so
ArchKaine
wavey already said it
and i doubt that the lag will increase because those visibility changes are mostly client side
the hyperspace vortex (WarTex ^^) has been recreated completely to make it look much better... and the animations have been extended aswell
a new weapon will be intruduced ... it will be compareable with the coal gats and the ppc... but it will be hidden and therefore more valueable in $ (maybe it will take a little bit less energy than those other weapons)
the name: "DK Annihilator" (DKA)
the work on the "Deva Station" will start tomorrow
no updates today coz im on a party this evening
theat it Op .. i made me wet of exitament its looks awsom .. and have fun on your party ....think:*maby i should go out tonight too *
*drooling on keyboard*
*is now on DK-Space strike*
I will not go into DK space untill I can find teh wepon
QuoteOriginally posted by SWAT_OP-R8R
btw. the destructable stations have been tested today... they are working fine in SP but make probs in MP
ive found another way to create them in MP but that most likely will increase the lag... therefore it wont b part of the mod
Is this because, if someone is docked and base is destroyed they crash?
Anywayz, Keep up the good work Op & All the rest
More of FL community will be dragged here [7]
op can you make that when you shoot at the weapons that you could destroy them
I think on all new ships in CF this isnt possible.
I like the concept i hope it makes its way on all planets
that are dockable for realisms sake.
Crossfire rocks keep up the good work OP.
Wow Brilliant work Op and Haegar.
Do we have to start over or is it going to be just the changes of our surroundings.
forgive me for my ignorance this is my first MP crossfire mod. I played v1.56 in SP only
QuoteOriginally posted by flamingdeath
i hope it makes its way on all planets
QuoteOriginally posted by LaserJet6L
That won`t happen, coz it`s too much work and would make grow the mod in unimaginable sizes
I`m used to read ALL the thread to see what other ppl have said. Just to try to avoid to say stupid things.