I started this model yesterday, at the point of working on textures. Haven't decided between Bounty Hunter maps or Border Worlds style, but leaning towards BH. Would also work well witch Civilian fighter textures. I could make my own from scratch however that isn't really needed for this style of work. Although I could easily go with a higher poly count, I really like the simpler mesh designs of vanilla Freelancer. I'd like the model to blend into the existing styles rather than being obviously more modern. The engines are a little higher poly-count, but not much more than average FL models. The model is fairly complete save for the hard-points and interior faces.
Presenting the Spitfire