Review on WoS Battleship assault

There are 2 replies in this Thread. The last Post () by GodEatGod.

  • Tonight we had the 1st time the event " WoS Battleship Assault " after CF 2.0 release. Beside the fun we had it demonstrated some ... interesting things about the changes made to CF.



    1. BS and/or DN are now "true" fighter killers. IOCApache's frags now could tell you all about it :P . To take such a capship down it needs a whole squad of properly and purposly well equipped fighters with pilots willing to die :tot: for the success of the team.
    No more single handed take-down of a BS for a fighter anymore possible. (The "new" PvP-king : the Battleship ?? [esp. during RP in "open system" ??] )
    or
    To take such a capship down it needs ... another such a capship :D as Forlon on one side and [AS] Inquisitor on the other side experienced ^^ .
    I think we will see much more of such encounters now in the Crossfire universe ... between players. The time when BS made only sense in encountering npc-capships is over now and many players will work hard to get their hands on such a now "true DREADNOUGHT".



    2. NPC-participation was also ... kind of an issue. Due to the much increased appearence of npc ships it happens easily, that they get hit during such an event and suddenly ... ALL npc figher-wimgs in radar range turn RED :vinsent: ... what can become quite disturbing, when wave after wave of full Order or GMG VHF wings go after your capship ... and not only the 2 or at best 3 player fighters that try to score against the BS/DN.



    My Thougts About :

    @ 1.
    Crossfire was always fighter focused ... to a much more extent than many/most other FL-mods (at least I know of for MP). Is this tide now turning ?
    Pirate-taxing as well as Police-fining a trader/smuggler or another fighter is now a "safe bank" ... sitting in a BS/DN.
    And a single hired escort fighter won't be able to do the trick anymore ... only another BS/DN or a whole squad. That will definitly increase the amount of CapShips flying around.
    To what extent ... dunno ...


    @ 2.
    Perhaps some reasons why this event moved to Wheel of Sirius was the unability for CapShips to dock in Coloseum as well as the unability for fighters to reload ammo there.
    These possibilities are now paid for with the much more effective/deadly participation of npc's.



    These observations and thoughts are not meant as critics ...
    but they might be a start of exchange of others thoughtsif these are issues to be dealt with at all and if so : how


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  • Taking BS down solo may be worse, but 2 fighters can do it just fine. NPCs were unhappy bcs I used flak and torps :D ...


    BS is now better but not invincible, theirs chase ability is limited unless we talk chasing train. As defensive unit is perfect and also in cooperation.


    Assault event can be taken only party as real experience, bcs normally players will not so hurry with killing such ships.

  • If the BS are good as you say they will be very usefull at the conquest system that is going to be added.I mean no1 really knows how the mechanics are going to be but the makers should think about this too,something like a weekly clan battle for some specific resources or special upgrades or what do i know xd.I hope that this system will mix trading and fighting by creating the base.I think that i'm going off topic so yeah, i will try my best to join the next time :D

    "Only the strongest will survive!"