Angryfly Space Destroyer set

There are 7 replies in this Thread. The last Post () by Gibbon.

  • Here is a set of Angryfly's space destroyers i've converted for Freelancer. Don't know why they are called destroyers, as in reality, they are fighters. I added a cockpit to all of these ships with glowing instruments and two pilots, which i borrowed from one of Mancers ship packs and kitbashed it all together.






  • nice ships

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Thanks, been a while since i messed with some models. Only problem i have now is something we discussed some time ago. When i look through the cockpit, the inside of the model is see through, so i can see say a planet if i'm parked in front of one. There's a setting in MS or something else you told me to do which fixed this, any idea what it was?

  • Ok, i'm almost there with this now. It's the double sided texture saga. If i type in DcDtTwo into the material library section in the MAT file, this cures the problem. I also want to have an emissive section for some glowing lights on the textures, so normally i would add DcDtEcEt and then that works. Seems i can't have both though. DcDtTwoEcEt, which is what i'm after


    *** EDIT ***


    DcDtEt - Works with emissive texture, can still see through model
    DcDtTwo - No emissive texture, cannot see through model
    DcDtTwoEt - Doesn't work, model is completely see through
    DcDtTwoEc - Same as above


    Am i saving the texture wrong? Thinking out loud for possible causes now. Maybe a setting in Milkshape that i haven't set right?

  • DcDtEcEtTwo would work

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Single Pass Material types: (supports features)
    EcEt - Emissive Color, Emissive Texture
    DcDt - Color, Texture, Animation:yes
    DcDtBt - Color, Texture, Detail Mape, Animation:no
    DcDtEc - Color, Texture, Emissive Colore, Animation:yes
    DcDtEt - Color, Texture, Emissive Texture, Animation:no
    DcDtEcEt - Color, Texture, Emissive Color, Emissive Texture, Animation:no
    DcDtOcOt - Color, Texture, Opacity, Opacity Texture, Animation:yes
    DcDtEcOcOt - Color, Texture, Emissive Color, Opacity, Opacity Texture, Animation:yes


    Single Pass Two Material types: (supports features)
    DcDtTwo - Color, Texture
    DcDtBtTwo - Color, Texture, Detailmap
    DcDtEtTwo - Color, Texture, Emissive Texture
    DcDtEcEtTwo - Color, Texture, Emissive Color, Emissive Texture
    DcDtEcOcOtTwo - Color, Texture, Emissive Color, Opacity, Opacity Texture
    DcDtOcOtTwo - Color, Texture, Opacity, Opacity Texture
    DcDtBtOcOtTwo - Color, Texture, Detailmap, Opacity, Opacity Texture

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!