I know OP that your not starting yet but I think it might be a good thing to have
ideas on what else to put in the mod.
My first suggestion is no trade lanes.
Starlancer did not have them. They used warp gates and jump drives. So in that I suggest
just warp gates connecting the systems and allow all ships to have warp drives.
( If
you people have no clue what I'm talking about for warp drives, it is an ability that was
scripted into FL....it was in the TNG mod but due to exploitation was removed. Instead of
the engine burn-out [the 'z' keyboard button] it propels your ship at tremedous speeds,
and in TNG it went up to 900 )