Hi! Modding newbie here!
First off, I'd like to thank everyone who kept the Starlancer game alive. It feels great to have someone to share it with. More importantly, I could use a little help with this modding business.
Thanks to an entire galaxy of Starlancer modding tools made available here, I figured I'll try starting with a ship I have long since adored: the Terran Wraith from Starcraft.
Borrowing a model from a certain Dr. Hell from TurboSquid and trimming the polygons down to a manageable size, I managed to make it run with SLEDIT.
Unfortunately, I have encountered a few problems:
- Texturing. I've yet to learn creating my own so for a while, I borrowed the built-in textures of the Basilisk, Saracen and Azan - all Coalition ships.
- Ejection pod. Not sure if there's a compatibility problem somewhere. I managed to use the one from the Predator when I haphazardly tried the G-Raptor texture on my wraith, but no ejection pod works for the final Coalition-textured wraith.
- Cloaking. It works, but the game lags a lot.
- Use on multiple ships. It would have been awesome, but then certain parts of the ships - including the players - started glitching out of existence. Fortunately, the game has not crashed so far.
To anyone who has the time and understanding, please help. I'm attaching the .shp and .3ds files of both the complete ship and the parts.