Hey Swat, Do you know how to fix Black Triangles with ENB?

There are 5 replies in this Thread. The last Post () by Beauenheim.

  • I recently compiled a pack from other developers, who I have asked permission for to use their content in a pack that is compatible with normal Freelancer and discovery.
    Discovery Gaming Community



    Link is above.


    I read in an old post on this forum that you had a problem with ENB and black triangles with asteroids in cutscenes or something similar.


    I was wondering if I can maybe get your help with that?


    add me on skype (beauregard.stauffer) or post here, thanks!

  • Well, there aren't many who are able to actually do that, so we'll just have to be patient to wait for the right guy to answer ^^


    Anyway, welcome around :)

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • the solution is to edit every single asteroid field and find correct fade values

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
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  • its very likely that all post processing shaders have the same problem

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!