So I startzed to play Crossfire 1.9 in single player mode. After I finished the main campaign, I went on to play the additional SP content. Great content, wonderful story, but I'm not here to give it its deserved praise. I'm here to whine about technical problems.
First mission (fly to New Berlin) has waypoint issues. All waypoints are fixed and essential, with scripted events in key locations. The mission waypoints also override player waypoints. They actually remove the ability to make player waypoiunts. Also, a waypoint is only visible as long as you stay in the same system.
Here's why that's bad. I originally planned to take a different route to New Berlin, picking up a few wrecks along the way. Impossible due to the disabled player waypoint system. For a little stress test, I used the other branch in the path to New Berlin, which led to the discovery that following the waypoints exactly in sequence is an essential part of the mission, which definitely should not be the case. None of the waypoints in the original campaign are rigid and unforgiving like that.
And that's just the first mission! I believe that the SP campaign needs some playtesting and troubleshooting.