Engine Disruptors

There are 3 replies in this Thread. The last Post () by Shockwave.

  • I was wondering if it is possible to create a cruise disruptor that disables a whole engine so the enemy cant move.
    If there is a tutorial about this or someone knows how and can post one id appreciate it. :D

  • Not really.... there's no command or option which could make a ship immobile.... even OP knows more about it :D

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • it would require to change some settings on the fl engine as it is not supported by conventional modding


    CDs only have an effect on cruise engines

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


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  • Wouldn't it be more logical to, when hit, the ship would go into involuntary engine kill?

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