Team Death Match

There are 287 replies in this Thread. The last Post () by LordRaydenMK.

  • PS: Next time watch your damn fire you stupid bitch ;D


    Oi, you wasted a perfectly good torpedo directed at Picard (I think) by flying in front of me like a maniac, and with NO TURN SIGNALS! - you owe me the price of 1 Sunslayer. :D

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • But when you see me fly in for the kill, you back off ! ... not just blowing me off with a torpedo ;D


    And I don't own you shit ;D

  • and you guys won ??? ?(


    We must have been REALLY BAD ... :D


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • Apf... you weren't bad mate ... nobody was^

  • Of course ... I could of made more if I didn't drink beer with my friends here , but ... heh, who cares^

  • Since when the beer became an energy drink? lol

  • I hosted a TDM tonight :P there was some lag but we made it...


    (name - kills, deaths)


    Team Riebens (WINNERS) - 36 - 26
    SA_Fighter_Riebens - 7 - 5
    BG_Perkons - 5 - 3
    pLL - 8 - 7
    SMG_Demon{X} - 13 - 7
    WhiteFox - 3 - 4


    Team Raiden - 24 - 36
    SA_Explorer_Raiden - 4 - 10
    [TOD]-Firedragon-3-[OR] - 6 - 8
    BG_Spiky - 12 - 10
    /CoP\Grand_Master - 1 - 4
    |DSC|-The_Cro_Legend - 1 - 4


    thanks to all for participating...

  • Hi m8


    Those scores looks a bit off to me ...


    I PM ed you the fraps results. This also takes care of the discrepancy between the kills and deaths.


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • lol I was about to tell "this is impossible" when watching the kills- deaths but then I noticed the 26-24 difference, seems only 2 self kills on one side afterall eh ? :) nice

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • It was actual avery nice event.


    Due to lag, most missiles and torpedos did not track very well, so a LOT of the kills were by gun, that is why the 'gunfighters' has so much better scores than normal.


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • results:


    kills - deaths


    WINNING team: 54 - 47
    RasCryptic - 11 - 5
    SA_Fighter_RIEBENS - 6 - 14
    /CoP\Grand_Master - 9 - 13
    BG_ThePinkSpiky - 23 - 8
    abbuze - 5 - 7


    Losing team: 38 - 59
    Lonewolf - 9 - 18
    BG_Perkons - 5 - 2
    [G41]*Alex*[e] - 16 - 18
    BlackCaesar - 6 - 16
    Gorn - 2 - 5


    we had some problems with some players coz of bad ping...but nvm
    thanks to all for participating!

  • Todays results:


    kills - deaths


    WINNING team: 30 - 49
    |PX|Hero. - 11 - 13
    Lonewolf - 7 - 23
    [TOD]-Firedragon-5-[OR] - 12 - 13


    Losing team: 27 - 37
    /CoP\Grand_Master - 8 - 14
    [CCCP]_SkerMD - 8 - 8
    zimens - 11 - 15



    the results are strange coz of sellfkills :P
    thanks to all for participating!

  • Wait, you forgot to count the deaths in the scoring, as selfkills take out points as much as deaths do, else everyone could start purposedly selfkilling, again, to avoid the other team getting a "kill score" as happened before.


    So actually the second, "loosing" team is the winner one, cus of the selfkill penalties( 1 selfkill = -1 score)


    Anyway I guess you can choose "ignoring" such kind of acting(which is a kind of exploit) in the events you manage while OP says nothing. But for sure you should support "fair play" so some people don't learn bad things in the events :P


    This topic usually gets ignored when there are just 2-5-8 selfkills, but in this case the first team had at least 22 selfkills, as "somebody" learnt them how to do it. Selfkilling is way harder since the missiles and cds/torps have a bigger reload time.

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis